Kingdud

Mods by Kingdud

Inverted Oil Refinery - Chemical Plant - Mirror out/in

by Kingdud

For when you wanna mirror the Oil Refinery or chemical plant in vanilla recipes. New recipes that mirror the Oil Refinery and the Chemical Plant.

3 months ago
0.16 - 0.18
2101

Gatling Pulse Laser

by Kingdud

A laser defense turret viable for behemoth biters and spitters.

a month ago
0.17 - 0.18
3819

Invulnerable Rails and Poles [Continued]

by Kingdud

Big Electric Poles and Railtrack are invulnerable, and ignored by biters. This mod can be safely removed, but the invulnerability will remain on any entity unless you remove and rebuild it. Originally by Ranakastrasz. Updated for .17

4 months ago
0.17 - 0.18
2972

Miner UPSGrade

by Kingdud

Yet another big miner. The goal was to preserve the mining rate, pollution, and energy usage of 25 beaconed (8-per) miners crammed into a single monolithic building. Arguments can be made that it's slightly faster, searches too large an area for ore, etc, but the reality is, it's good enough. This mod, as with most of my other mods, exists to save UPS via reduced entity count while being as non-cheaty as possible.

3 months ago
0.17 - 0.18
2079

Smelter UPSGrade

by Kingdud

A single smelter (and centrifuge) that is equivalent to 405 smelters. For saving UPS.

a month ago
0.17 - 0.18
1795

King's Nuclear Bots

by Kingdud

Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots and changed to have a more balanced formula, not have 3x the speed of normal bots, fire immunity, and some acid resistance for construction bots. Finally a use for all that Uranium that piles up! The recipie was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.

4 months ago
0.17 - 0.18
1693

Quick Charge Personal Bots [Continued]

by Kingdud

This mod adds quick recharging for personal bots, removing the need to 'mine' your bots to collect and recharge them quickly. It increases the recharge rate of bots from 1MW to 100MW, and charges the personal robotports energy buffer from the 'aether' (it will no longer drain your solar panel/fusion reactor equipment or batteries). This could be considered cheating, as your personal bots recharge for free, however manually mining your bots when they need to charge does the same thing... Originally by djungelorm, updated for .17

1 year, 2 months ago
0.17
1604

Enhanced Energy Grid Storage

by Kingdud

Adds higher teir energy storage and satelites which use that storage. Allows Nuclear Energy to be a viable sole-source production method for energy.

3 months ago
0.17 - 0.18
1476

Move Full Stacks

by Kingdud

Rather than revert to rediculously fast inserters this mod allows stack inserters to grab whole stacks at a time. There are three upgrade levels, the first for grabbing stacks of 50 (so, generally, an entire stack of ore in one rotation). The next is for stacks of 100, and 200. All three researches require space science. The Factorio Mod API doesn't allow changing the base capacity of an inserter, so ALL stack inserters will get this upgrade. This is a limitation of the game. Sorry.

3 months ago
0.17 - 0.18
1265

Nuclear Rebalance

by Kingdud

Improves UPS with nuclear power by completely overhauling how nuclear energy is produced. Material costs are in-line with vanilla, build complexity is meant to help foster interest in how nuclear actually works.

3 months ago
0.17 - 0.18
554

Assembler UPSGrade

by Kingdud

Provides Application Specific factories to reduce the entity count on megabase maps. Compression ratio is configurable. IE: you can decide to have each building be equivilant to 25 assemblers, or 1000. The recipes/costs/results/etc will all scale accordingly.

a month ago
0.18
69

Bucket Wheel Excavators - with visual markers deprecated

by Kingdud

Marking this mod as Deprecated. Please use MiningUPSGrade instead. Adds 3 types of large Bucket Wheel Excavators. Includes visual marker for easier placement.

1 year, 2 months ago
0.17
1787

Luzivras Factorio Power [Continued] deprecated

by Kingdud

Adds Solarpannels and Accumulators MK 1-8. Originally by YouTube_Luzivras, updated for .17

1 year, 3 months ago
0.17
601

Inverted Oil Refinery and Chemical Plants [Fixed] - You can invert the outputs and inputs deprecated

by Kingdud

For when you wanna mirror the Oil Refinery or chemical plant in vanilla recipes.

1 year, 3 months ago
0.16 - 0.17
507

Infinite Worker Robot Capacity Research [Continued] deprecated

by Kingdud

This mod adds infinite research to increase the worker robot capacity bonus. Originally by Emmote, updated for .17

1 year, 3 months ago
0.17
488