King's Nuclear Bots

by Kingdud
Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots and changed to have a more balanced formula, not have 3x the speed of normal bots, fire immunity, and some acid resistance for construction bots. Finally a use for all that Uranium that piles up! The recipie was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.
15 days ago
0.17 - 0.18
906
Owner: Kingdud
Source: N/A
Homepage: N/A
License: MIT
Created: 10 months ago
Latest Version: 1.18.0 (15 days ago)
Factorio version: 0.17 - 0.18
Downloaded: 906 times

Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots (https://mods.factorio.com/mod/BuggisNuclearBots) and changed to have:

  • A more balanced recipe
  • Not have 3x the speed of normal bots
  • Fire immunity (it flies...above fire...why would fire hurt it?!)
  • Some acid resistance for construction bots.

Finally a use for all that Uranium that piles up! The recipe was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.

Check out my other UPS saving / Megabase mods:

https://mods.factorio.com/mod/KingsNuclearBots
https://mods.factorio.com/mod/EnhancedGridEnergyStores
https://mods.factorio.com/mod/SmelterUPSGrade
https://mods.factorio.com/mod/NuclearRebalance
https://mods.factorio.com/mod/GatlingPulseLaser