King's Nuclear Bots

by Kingdud

Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots and changed to have a more balanced formula, not have 3x the speed of normal bots, fire immunity, and some acid resistance for construction bots. Finally a use for all that Uranium that piles up! The recipie was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.

Content
3 years ago
0.17 - 1.1
6.37K
Logistic network
Owner:
Kingdud
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
5 years ago
Latest Version:
1.110.0 (3 years ago)
Factorio version:
0.17 - 1.1
Downloaded by:
6.37K users

Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots (https://mods.factorio.com/mod/BuggisNuclearBots) and changed to have:

  • A more balanced recipe
  • Not have 3x the speed of normal bots
  • Fire immunity (it flies...above fire...why would fire hurt it?!)
  • Some acid resistance for construction bots.

Finally a use for all that Uranium that piles up! The recipe was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.

Check out my other UPS saving / Megabase mods:

https://mods.factorio.com/mod/KingsNuclearBots
https://mods.factorio.com/mod/EnhancedGridEnergyStores
https://mods.factorio.com/mod/SmelterUPSGrade
https://mods.factorio.com/mod/NuclearRebalance
https://mods.factorio.com/mod/GatlingPulseLaser