Changes evolution mechanic to allow for green play. All evolution parameters are configurable and retroactively work on-the-fly. Tries to balance evolution level with number of nests covered by pollution. Killing units reduces evolution. Sets vanilla map evolution factors to 0 in new game settings and can change existing save map evolution factors in mod settings. If you want the vanilla options still, use the mod settings in Rampant Evolution. Has stats for displaying evolution in game.
LEAVE A GOOD DESCRIPTION AND A SAVE.
If you want to donate:
https://ko-fi.com/rampant
2.0?
posted by
MotokoHutt
2 months ago
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General |
0
last message by
MotokoHutt
2 months ago
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Enemies Stuck on T1 (19 Hours of Basic Bugs)
posted by
chensertno
10 months ago
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General |
1
last message by
i.s.reji
2 months ago
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modded science compatability
posted by
diddler15
7 months ago
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General |
0
last message by
diddler15
7 months ago
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science limited evo setting not updating cap
posted by
green8751
7 months ago
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General |
0
last message by
green8751
7 months ago
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Crash after a few minutes
posted by
YellowMiner
1 year, 20 days ago
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Bugs |
0
last message by
YellowMiner
1 year, 20 days ago
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Evolution settings NOT SAVED ingame
posted by
Gutterer
1 year, 1 month ago
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General |
1
last message by
Gutterer
1 year, 1 month ago
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Kills are off by a factor of 100
posted by
kittah_khan
1 year, 4 months ago
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Bugs |
3
last message by
Glendening
1 year, 2 months ago
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Evolution - research cap
posted by
Setos78
1 year, 4 months ago
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Ideas & suggestions |
0
last message by
Setos78
1 year, 4 months ago
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Recomended settings and more examples
posted by
Setos78
1 year, 4 months ago
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Ideas & suggestions |
1
last message by
Setos78
1 year, 4 months ago
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Evolution exceeds technology cap
posted by
TAxel
1 year, 4 months ago
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Bugs |
0
last message by
TAxel
1 year, 4 months ago
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Evolution at zero?
posted by
BlackAsLight
1 year, 7 months ago
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Bugs |
7
last message by
Maxsimal
1 year, 6 months ago
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Evolution increase with tree destroyed
posted by
Erythion
1 year, 6 months ago
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Ideas & suggestions |
0
last message by
Erythion
1 year, 6 months ago
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Please add Pyanodon science
posted by
featherice
1 year, 6 months ago
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General |
0
last message by
featherice
1 year, 6 months ago
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Crashes with this error
posted by
ray1claw
1 year, 8 months ago
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Bugs |
4
last message by
Kaimdrol
1 year, 8 months ago
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Evolution multiplier based on research
posted by
Biviho
2 years ago
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Ideas & suggestions |
3
last message by
Veden
1 year, 8 months ago
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wierd math
posted by
trampek
1 year, 8 months ago
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General |
3
last message by
trampek
1 year, 8 months ago
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what is rampant hive?
posted by
WABEPMA
2 years ago
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General |
4
last message by
dag_
2 years ago
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settings
posted by
trampek
2 years ago
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Bugs |
4
last message by
trampek
2 years ago
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Comparison with similiar mod
posted by
featherice
2 years ago
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General |
1
last message by
Mernom
2 years ago
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Decrease evolution when player's buildings are destroyed
posted by
databeaver
2 years ago
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Ideas & suggestions |
5
last message by
Veden
2 years ago
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Evolution rapidly rising.
posted by
drayath
2 years ago
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Bugs |
2
last message by
Veden
2 years ago
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Bug with pausing vanilla evolution factors
posted by
databeaver
2 years ago
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Bugs |
1
last message by
Veden
2 years ago
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Bug Report
posted by
soulune
2 years ago
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General |
16
last message by
xana
2 years ago
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Help, Retroactive Graphs, and Pre-Sets
posted by
yert527
2 years ago
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Ideas & suggestions |
1
last message by
Veden
2 years ago
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Evolution Doesnt Increase
posted by
jmb0507
3 years ago
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Bugs |
18
last message by
Veden
2 years ago
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Evolution %%
posted by
garrotte
2 years ago
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Bugs |
9
last message by
Veden
2 years ago
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evolution not updating correctly
posted by
Biviho
3 years ago
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Bugs |
2
last message by
Biviho
3 years ago
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De-evolution cap?
posted by
Mernom
3 years ago
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General |
1
last message by
Veden
3 years ago
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Only trees, or modded buildings
posted by
Bozerg
3 years ago
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General |
7
last message by
Veden
3 years ago
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