Changes evolution mechanic to allow for green play. All evolution parameters are configurable and retroactively work on-the-fly. Tries to balance evolution level with number of nests covered by pollution. Killing units reduces evolution. Sets vanilla map evolution factors to 0 in new game settings and can change existing save map evolution factors in mod settings. If you want the vanilla options still, use the mod settings in Rampant Evolution. Has stats for displaying evolution in game.
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Crash after a few minutes
posted by
YellowMiner
5 months ago
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Bugs |
0
last message by
YellowMiner
5 months ago
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Kills are off by a factor of 100
posted by
kittah_khan
9 months ago
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Bugs |
3
last message by
Glendening
7 months ago
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Evolution exceeds technology cap
posted by
TAxel
9 months ago
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Bugs |
0
last message by
TAxel
9 months ago
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Evolution at zero?
posted by
BlackAsLight
1 year, 13 days ago
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Bugs |
7
last message by
Maxsimal
11 months ago
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Crashes with this error
posted by
ray1claw
1 year, 1 month ago
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Bugs |
4
last message by
Kaimdrol
1 year, 1 month ago
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settings
posted by
trampek
1 year, 10 months ago
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Bugs |
4
last message by
trampek
1 year, 10 months ago
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Evolution rapidly rising.
posted by
drayath
1 year, 11 months ago
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Bugs |
2
last message by
Veden
1 year, 11 months ago
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Bug with pausing vanilla evolution factors
posted by
databeaver
1 year, 11 months ago
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Bugs |
1
last message by
Veden
1 year, 11 months ago
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Evolution Doesnt Increase
posted by
jmb0507
2 years ago
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Bugs |
18
last message by
Veden
2 years ago
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Evolution %%
posted by
garrotte
2 years ago
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Bugs |
9
last message by
Veden
2 years ago
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evolution not updating correctly
posted by
Biviho
2 years ago
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Bugs |
2
last message by
Biviho
2 years ago
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