Ghost Scanner

by Optera

Adds a combinator reading ghost requests from the logistic network it's placed in.

Content
1 year, 10 months ago
0.16 - 1.1
12.0K
Circuit network

Any plans for 2.0?

posted by Yosemite_Sam42 26 days ago
General
4
last message by EvilPLa 3 days ago

Move the crafting entry behind the other combinators

posted by bNarFProfCrazy 8 months ago
Ideas & suggestions
0
last message by bNarFProfCrazy 8 months ago

Why is it so bad for performance?

posted by nuhll 2 years ago
General
14
last message by MoroseToad 9 months ago

Repair packs

posted by JackPS9 1 year, 8 months ago
Ideas & suggestions
1
last message by Optera 1 year, 8 months ago

[fixed] detecting tiles outside construction area

posted by JackPS9 1 year, 10 months ago
Bugs
5
last message by Optera 1 year, 10 months ago

[Fixed] Some items become undetectable

posted by Tiavor 2 years ago
Bugs
17
last message by Optera 2 years ago

Significant UPS impact from 1.6.4

posted by jshattoc 2 years ago
Bugs
2
last message by BloodyRain2k 2 years ago

Potential UPS Improvement

posted by danbopes 2 years ago
General
5
last message by Tiavor 2 years ago

small integration with Schall Circuit Group

posted by husky777 2 years ago
Ideas & suggestions
0
last message by husky777 2 years ago

[Implemented] Returns Un-buildable Items

posted by bcwhite 2 years ago
Ideas & suggestions
3
last message by bcwhite 2 years ago

massive slowdown

posted by bbq. 3 years ago
Bugs
3
last message by XnagitoX 3 years ago

Missing Ghost Scanner Crafting Item

posted by sep 3 years ago
Bugs
2
last message by Optera 3 years ago

Item priority?

posted by bcwhite 3 years ago
General
8
last message by bcwhite 3 years ago

Simplified scan method (probably huge UPS improvment)

posted by nagapito 4 years ago
Ideas & suggestions
5
last message by Optera 3 years ago

Invalid technology?

posted by ItramariN 4 years ago
Bugs
1
last message by Optera 4 years ago

Ghost Scanner fails in combination with Maintenance Madness: no proxy_target in...

posted by slippycheeze 4 years ago
Bugs
4
last message by slippycheeze 4 years ago

Option for enabling Cell Count Signal

posted by grain 4 years ago
General
2
last message by grain 4 years ago

Report number of cells!??

posted by Tealc. 4 years ago
General
9
last message by Tealc. 4 years ago

Logistic Network Demand

posted by schmorp 5 years ago
Ideas & suggestions
6
last message by Optera 4 years ago

Check signal

posted by ichvii 4 years ago
Ideas & suggestions
4
last message by ichvii 4 years ago

Cliff explosives for cliffs planned to be demolished

posted by vorner 4 years ago
Ideas & suggestions
4
last message by vorner 4 years ago

Ghost Scanner detects ghosts which logistics network can't see

posted by triffid_hunter 4 years ago
Bugs
1
last message by Optera 4 years ago

Optimizations

posted by OwnlyMe 4 years ago
General
22
last message by OwnlyMe 4 years ago

Upgradable construction item to be detected, and Option to "enable/disable"

posted by kyoshiharu 5 years ago
Ideas & suggestions
12
last message by Optera 5 years ago

Does it limit its scan to the network it is in?

posted by doktorstick 5 years ago
General
1
last message by Optera 5 years ago

Performance of large logistics networks

posted by kgwilliamson 5 years ago
General
5
last message by Optera 5 years ago

Upgrade planner

posted by Pond247 5 years ago
Ideas & suggestions
1
last message by Optera 5 years ago

is it possible to automate construction of items with the recipe combinator

posted by dragontuar 5 years ago
Ideas & suggestions
2
last message by dragontuar 5 years ago

Lower priority of Modules

posted by lordvdr 5 years ago
Ideas & suggestions
2
last message by lordvdr 5 years ago

Scan result limit

posted by tho_kva2 5 years ago
General
1
last message by Optera 5 years ago

Why should I use this instead of Construction Signaler?

posted by Omnifarious 6 years ago
General
1
last message by Optera 6 years ago