Recently updated mods

AAI Zones


Adds 'Zones' to the game. Zones are highlighted regions that can be placed with the Zone Planning Tool. With AAI Programmable Structures mod you can place and scan zones automatically using Signals. Zones become even more powerful with AAI Programmable Vehicles mod where they can be used to control automated vehicles.

20 hours ago
0.14 - 1.1
184958

D-load-Storage


Long chests meant for the unloading of train cargo.

a day ago
0.14 - 1.1
5147

LTN Content Reader

by Optera

Display LTN's Provider and Requester contents for specific Network ID's as combinator output.

a day ago
0.16 - 1.1
65573

Inventory Sensor

by Optera

Adds a combinator that reads inventories, fuel and equipment grid of locomotives, wagons, cars, furnaces, assemblers, roboports, rocket silos and reactors.

a day ago
0.14 - 1.1
62600

Ghost Scanner

by Optera

Adds a combinator reading ghost requests from the logistic network it's placed in.

a day ago
0.16 - 1.1
14359

XMKTP(Xagros's Mods Korean Translation Project)

by Xagros

팩토리오 모드 한글화 프로젝트입니다. Korean localization mod for Some mods for Factorio. If your mod needs Korean locale file, contact me. Discussion and E-mail.

a day ago
0.15 - 1.1
17703

ModMash


New Planets, Land Mines, Underground world, Valkyries(Combat/Construction Bots), Ore refining, Crash Site Items and Tech Loot, Subspace Transport, Sub-Dimensional Stacking, Biter harvesting. Placeable spawners, Alien Ooze, Ore Enrichments, conversions, Regenerative Walls and Belts, Recycler, Fluid controls, Mini Boiler, Fishing Machine, Mini Loaders. Titanium Walls, pipes and Belts, Biter Neural Toxin, Fish and Ooze juice. This is a modpack for all splinters, most of which work standalone mods.

a day ago
0.16 - 1.1
17244

Muro automatic wall builder

by l1ng0

Draw wall blocks, lines or rectangles.

a day ago
0.16 - 1.1
1370

Mega Bot Start


Start with Power Armor, Roboports and Robots. Compatible with other mods including Bob's Warfare/Logistics/Personal Equipment and Krastorio 2.

a day ago
0.15 - 1.1
48143

Angel's Addons - Locales

by Xagros

Adds translations for Angel's mods from the Community. https://crowdin.com/project/angelsaddons-newlocales

2 days ago
0.16 - 1.1
106937

Random Factorio Things


New things that follow idea of vanilla game

3 days ago
0.15 - 1.1
9442

Sea Block Omnimatter compatibility


OmniSea lets you add Omnimatter Mods to your SeaBlock Pack

3 days ago
0.15 - 1.1
7514

Resource Relocation Machines


Moves pesky tiles of resources out of the way.

3 days ago
0.14 - 1.1
1693

MadClown01's Extended AngelBob Minerals


Brings many new ores & minerals to games with Angel's Refining and Bob's Ores active.

3 days ago
0.16 - 1.1
44414

Exoskeleton Mark II

by axtox

Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +60, speed movement x2 (stackable) and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.

3 days ago
0.14 - 1.1
28807

Bio Industries


Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.

3 days ago
0.14 - 1.1
390438

Omnifluid


Replaces all fluids by items that are used instead.

4 days ago
0.15 - 1.1
17248

Omniwater


Adds water extraction from omnite

4 days ago
0.15 - 1.1
21568

Omnipermute


Let's you shift the outputs of fluids on recipes and buildings to make better designs. This involves ALL premutations of ANY recipe and output/input.

4 days ago
0.16 - 1.1
9355

Omnimover


Lets you move orefields.

4 days ago
0.16 - 1.1
4547