|License:||Bob's mods Copyright|
|Created:||1 year, 5 months ago|
|Latest Version:||2.2.2 (11 months ago)|
|Factorio version:||0.15 - 0.16|
This mod makes power armor's grid better than normal.
These mods need this one (if you haven't download anyone, try it ;D):
- Personal Roboport Mk3 (More Personal Roboports): https://mods.factorio.com/mod/Personal-Roboport-Mk3
- More Exoskeletons: https://mods.factorio.com/mod/More-Exoskeletons
- More Fusion Reactors: https://mods.factorio.com/mod/more-fusion-reactors
- More Equipments mod: https://mods.factorio.com/mod/More-Equipments-Mod
Changelogs and Features:
Updated the newest version for 0.15
Added 3 new tiers of power-armors that are very, very big, but balanced for the normal vanilla game.
Fixed for Personal Roboport Mk3 mod!
Now my mods have a copyright!
Upgraded to 0.16 and fixed some bugs!
Fixed 13x13 to 12x12 power armor Mk2 equipment's grid.
Now if you want download any my equipment mods (ex: Better Roboports) you must download this mod , for make the power armor grids right for my mod: (ex: if the roboport Mk3 is 3x3, therefore the armor grid needs to be a multiple of 3).
If you want to tell me about something of this mod follow this link:
-Sorry for the English XD
This mod is not projected for my FactorioPlus mods, however you can use it if you want with them (i'll probably integrate this one with them as a addon).