Recently updated mods

Mining Space Industries II


Your team was hired by MSI (Mining Space Industries) with a purpose: extract mineral riches from a distant planet, and something else that will be revealed later by the mission control. But you had a terrible accident when landing... again. Will you be able to accomplish the task you were hired for?

2 hours ago
1.0 - 1.1
22659

Sea Block


No ore patches, expand from a small island. Also install the 'Sea Block Pack' mod for a complete modpack

8 hours ago
0.14 - 1.1
211824

Baron Sludge

by wasmoo

Baron Sludge adds a small tech tree and optional processing steps around natural materials.

20 hours ago
0.18 - 1.1
818

RPG System


This mod adds a basic RPG system to the game (XP, level-up and skills)

a day ago
0.16 - 1.1
166795

ZwerOxotnik's multipurpose mod with 11 addons [zk-lib][WIP]


Multipurpose mod with switchable addons. Also, supports auto-generated mods etc. I'll add a universal command widget in the next major update

a day ago
0.17 - 1.1
8643

Bob's Functions Library mod


Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.

5 days ago
0.13 - 1.1
1425042

Non-Wave Defense 2


This mod is derived from the (.16/.17) official WaveDefense scenario mode. Get funding to upgrade technology by killing biters.

5 days ago
0.18 - 1.1
1415

Space Exploration


Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv

5 days ago
0.17 - 1.1
655823

Big Power Poles


Power Poles for max reach.

13 days ago
0.17 - 1.1
2131

Frontier Extended

by MojoD

A challenge map to find the silo and launch a rocket. Based on a scenario released for 0.14

13 days ago
0.16 - 1.1
2292

Science Conversion

by narokuu

Convert Science up and down a tier! Now with: N.A.R.O.S "N.aros A.rtificially R.esearched O.uter S.pace" Space science!

15 days ago
0.17 - 1.1
1404

InfiTech

by Reika

Adds infinite versions of some more technologies.

16 days ago
0.15 - 1.1
8731

Dragon Industries - Nauvis Division

by Reika

The core to all of Reika's mods.

16 days ago
0.17 - 1.1
117517

Nauvis Day

by Reika

Makes pollution generation and handling a much greater focus of the game, as pollution is both much nastier to the environment, to your factory, and to you, much more likely to turn the natives against you, and much harder to ignore. Also adds new technologies and infrastructure for environmentally-conscious factory planners to avoid the worst of these problems.

16 days ago
0.15 - 1.1
9907

Hand Craft Everything

by spiwn

Makes it so that advanced recipies can be crafted by hand

17 days ago
0.16 - 1.1
598

EzLib


DeBug mode included. Library for helping you Current maintainer: ZwerOxotnik

18 days ago
0.16 - 1.1
8434

ModMash Splinter, Loot


Mod Mash Splinter for Loot, You managed to survive in your escape ship, however it appears the primary ship has faired less well leaving cargo pods and research sections of the ship strewn accross Nauvis.

20 days ago
1.0 - 1.1
6421

Zombies Extended Core


ZombiesExtended Core Adds a few core items to Factorio.

25 days ago
0.18 - 1.1
4123

Resource Spawner Overhaul

by orzelek

Overhauls resource spawning system.

26 days ago
0.14 - 1.1
1475741

Beacons But Better


Flatter, cleaner and more advanced beacons. Add more modules, use productivity, drive over beacons, and use the old low res textures. Change and customise whatever you like about the beacon.

28 days ago
0.18 - 1.1
3299