Recently updated mods

Ghost On Water


This mod adds the ability to place ghosts (blueprints) on water or in space (space exploration). Ghost Landfill/Space Scaffolding is automatically added once a blueprint has been placed on water. Usage: press control + w while holding a blueprint to make it placeable on water, then simply place it on water.

6 days ago
1.1
1257

DontRebuildThisStuff

by tkausl

Fixes bots deconstructing and constructing entities when ghosts are placed on top of entities marked for deconstruction.

7 days ago
1.1
254

Blueprint Sandboxes


Temporary Editor-lite permissions in Lab-like environments for designing and experimenting.

12 days ago
1.1
9214

Dead Tree Selector


Adds the Dead Tree Selector item which allows you to mark for deconstruction only totally dead trees (that not consume a pollution) from the map. Based from fork of Tree Eraser mod by No0Vad

16 days ago
1.1
29

Blueprint Extensions (Kux Edition)


Adds tools for updating and placing blueprints. Now with Fluid Permutations support

17 days ago
1.0 - 1.1
10373

Staged Blueprint Planning


The ultimate mod for designing staged blueprints, e.g. for 100% speedruns.

20 days ago
1.1
453

Recursive Blueprints+

by FoxLBA

Automate blueprints to build a self-expanding factory. Fork of Recursive Blueprints with new small features: navigation through nested blueprint books, deployer logging and scanner upgrade.

3 months ago
1.1
1330

Blueprint reader combinator

by IlyaSM

This mod adds combinator, that provides items in blueprint as signals.

4 months ago
1.1
396

Blueprint Stages


Helper mod for making designs with multiple stages, particularly 100% speedrun designs.

5 months ago
1.1
389

Big BluePrint Planning, v2


Tooling for designing BIG and staged blueprints, especially those used in 100% speedruns.

6 months ago
1.1
175

Landfill Everything


This mod adds a button that will put a landfill tile under every entity if you have a blueprint in hand. Very useful for complex reactor setups and blueprinting rail.

9 months ago
0.17 - 1.1
24209

Entity Symmetry

by sparr

Places mirrored/rotated entities around a specified point. Configuration options in README.

9 months ago
0.16 - 1.1
2502

Recursive Blueprints

by DaveMcW

Automate blueprints to build a self-expanding factory.

9 months ago
0.13 - 1.1
106165

Example: entity-with-tags

by mrvn

Example code for entity-with-tags in blueprints.

1 year, 1 month ago
1.1
58

Blueprint Signals (continued)

by Yenz

Read a blueprint and generate a set of combinators containing the item signals and counts.

1 year, 1 month ago
1.1
2102

Blueprint Cloner


Quickly replace filters, station names, recipes, signals, colors in blueprints.

1 year, 4 months ago
0.17 - 1.1
3543

Super Old Blueprint String


Load blueprint strings created in Factorio 0.14 and earlier. Most obviously: they begin with H

1 year, 4 months ago
1.1
569

TPFurnace


This mod allows you to use space more efficiently.

1 year, 8 months ago
1.1
596

Blueprint Signals


Read a blueprint and generate a set of combinators containing the item signals and counts. This mod does not add any new entities like other solutions, so signals can be generated then shared with anyone or used in any save, even vanilla games.

1 year, 9 months ago
0.18 - 1.1
3008
Found 25 mods