Recursive Blueprints

by DaveMcW

Automate blueprints to build a self-expanding factory.

Content
1 year, 6 months ago
0.13 - 1.1
30.1K
Blueprints

2.0/Space Age?

posted by Yosemite_Sam42 19 days ago
General
2
last message by paradoxLover 10 days ago

Chest For Storing Items

posted by BraveCaperCat 8 months ago
General
0
last message by BraveCaperCat 8 months ago

deploy factorissimo2 buildings

posted by spacehitchhiker42 1 year, 4 days ago
General
1
last message by DaveMcW 1 year, 4 days ago

Allow resource scanner to be controlled by a circuit network

posted by Hares 1 year, 1 month ago
Ideas & suggestions
3
last message by TacoThang49 1 year, 15 days ago

Scanner reverts to default settings when placed with blueprint.

posted by drekly 1 year, 6 months ago
General
0
last message by drekly 1 year, 6 months ago

Signal to force blueprint anchoring mode

posted by typecasto 1 year, 7 months ago
Ideas & suggestions
0
last message by typecasto 1 year, 7 months ago

auto update a bp?

posted by Tr1gun87 2 years ago
General
0
last message by Tr1gun87 2 years ago

Error loading mods

posted by BottleneckDolphin 2 years ago
Bugs
3
last message by BottleneckDolphin 2 years ago

High UPS usage when idle

posted by sandor 2 years ago
General
0
last message by sandor 2 years ago

Blueprint Logging

posted by FoxThatIsFloofy 2 years ago
Ideas & suggestions
2
last message by FoxThatIsFloofy 2 years ago

Blueprints with more double digits

posted by Grize 2 years ago
General
0
last message by Grize 2 years ago

Is there a video tutorial

posted by 1536070075 2 years ago
General
3
last message by kakite_ 2 years ago

Add Entities Queued for Deconstruction To Resource Scanner

posted by NauticalInsanity 2 years ago
Ideas & suggestions
2
last message by Qon 2 years ago

That awesome mod need tips and tricks page

posted by husky777 2 years ago
Ideas & suggestions
0
last message by husky777 2 years ago

request documentation for resource scanner

posted by -DeadlyKitten 3 years ago
General
6
last message by Qon 2 years ago

Usage information

posted by Foeglas 2 years ago
General
1
last message by Qon 2 years ago

Spidertron Builder?

posted by viperwasp 4 years ago
General
2
last message by Beesafree 2 years ago

Problem with oil fields in Resource Scanner

posted by saxarov01 2 years ago
General
4
last message by saxarov01 2 years ago

Resource Scanner Output Idea

posted by saxarov01 2 years ago
Ideas & suggestions
0
last message by saxarov01 2 years ago

Please add support for space exploration

posted by Dbl 2 years ago
Ideas & suggestions
1
last message by DaveMcW 2 years ago

Cliffs sometimes aren't marked for deconstruction.

posted by willkroboth 3 years ago
Bugs
4
last message by kewakl 2 years ago

change active blueprint

posted by ichvii 2 years ago
Ideas & suggestions
2
last message by ichvii 2 years ago

crash on_entity_destroyed

posted by ImTooTired 3 years ago
Bugs
3
last message by imarusk1_2 3 years ago

Crash when I'm trying to use it

posted by 15Redstones 5 years ago
Bugs
2
last message by imarusk1_2 3 years ago

Possible Suggestion for the Resource Scanner

posted by tur_quin 3 years ago
Ideas & suggestions
2
last message by tur_quin 3 years ago

Copy resource scanner settings

posted by pirahni 3 years ago
Bugs
1
last message by DaveMcW 3 years ago

Changelog Not Visible In Game

posted by NotRexButCaesar 3 years ago
Bugs
0
last message by NotRexButCaesar 3 years ago

Resource Scanner does not update when placed in paused game

posted by pirahni 3 years ago
Bugs
2
last message by pirahni 3 years ago

Blueprint Copy function doesnt work

posted by FoxThatIsFloofy 3 years ago
General
1
last message by DaveMcW 3 years ago

Scanning for unloaded chunks

posted by pirahni 3 years ago
Ideas & suggestions
3
last message by pirahni 3 years ago

Crash in 1.2.3

posted by pirahni 3 years ago
Bugs
4
last message by pirahni 3 years ago

Ressource scanner doesn't seems to keep its values when put in a blueprint book

posted by T_Bison 3 years ago
Bugs
11
last message by DaveMcW 3 years ago

Updating Resource Scanner

posted by tur_quin 3 years ago
General
2
last message by tur_quin 3 years ago

Construction position

posted by kesofresko 3 years ago
General
2
last message by kesofresko 3 years ago

Crash with 1.2.1

posted by e_stoffie 3 years ago
General
2
last message by e_stoffie 3 years ago

Resource Scanner width bug

posted by Qon 3 years ago
Bugs
4
last message by Qon 3 years ago

Crash in v1.1.3

posted by Kurocon 3 years ago
Bugs
6
last message by Mathias2000 3 years ago

Crashes on load when added to an existing game

posted by StefanT 3 years ago
Bugs
3
last message by StefanT 3 years ago

Blueprint anchoring

posted by Avi0627 3 years ago
Ideas & suggestions
1
last message by DaveMcW 3 years ago

Reconstruction

posted by Avi0627 3 years ago
General
0
last message by Avi0627 3 years ago

Critical crash unable to continue

posted by Kamsta99 3 years ago
General
2
last message by Kamsta99 3 years ago

Issue if book has empty spaces between blueprints

posted by m44v 3 years ago
Bugs
1
last message by DaveMcW 3 years ago

Absolute Positioning?

posted by Big_J 3 years ago
Ideas & suggestions
2
last message by Big_J 3 years ago

Is there a way to know if my blueprint was placed?

posted by ligvigfui 4 years ago
Ideas & suggestions
2
last message by Seth_Jakill 3 years ago

Refresh deconstruction orders

posted by boogieman14 4 years ago
Ideas & suggestions
3
last message by smartguy1196 3 years ago

Collab?

posted by smartguy1196 3 years ago
General
11
last message by smartguy1196 3 years ago

Mod Testing a Combinator

posted by smartguy1196 3 years ago
Announcements
1
last message by smartguy1196 3 years ago

Can you put blueprints in blueprints?

posted by Elaborate 4 years ago
General
3
last message by smartguy1196 3 years ago

Feature: read blueprint "needs"

posted by cidkampeador 5 years ago
Ideas & suggestions
1
last message by smartguy1196 3 years ago

Speedrun

posted by BLAZESPINNAKER 4 years ago
General
0
last message by BLAZESPINNAKER 4 years ago