More Infinite Research


Adds configurable infinite research for late-game factories: productivity for intermediates, logistics items, combat supplies, modules, science packs, harvesting and breeding, modpacks and Space Age, plus repeatable player, robot, weapon speed, vanilla tech and overhauls, and cargo logistics bonuses. Designed for vanilla, Space Age, and overhaul mods, with startup settings to enable, cap, or rebalance each added research line.

Tweaks
2 hours ago
2.0 - 2.1
1.63K
Logistics Trains Combat Character Mining Fluids Logistic network Manufacturing Cheats

Add support for air-scrubbing mod?

posted by roland77 2 days ago
Ideas & suggestions
6
last message by Julesc013 an hour ago

plates-n-circuit-productivity needed?

posted by roland77 8 months ago
General
10
last message by Julesc013 2 days ago

Some techs already exist in vanilla Space Age

posted by mpwoz 7 days ago
Bugs
7
last message by Julesc013 2 days ago

Electric Shooting Speed only affects discharge defense

posted by mpwoz 7 days ago
Bugs
1
last message by Julesc013 5 days ago

Mod compatibly support

posted by Oniguro a month ago
Ideas & suggestions
3
last message by Julesc013 7 days ago

tech cost as opction

posted by kohinoor 8 months ago
Ideas & suggestions
2
last message by Julesc013 8 months ago

unknown key

posted by luos_83 8 months ago
Bugs
3
last message by Julesc013 8 months ago