More Infinite Research


Productivity for intermediates, science packs, final products, spoilage rate, and modded recipes. Bonuses for player stats, robot specs, weapon speed, stack size, cargo landing pads, and more... Override game limits on productivity, efficiency, speed, quality, and recycling. Settings to disable, limit, and rebalance each added research. Designed for vanilla, Space Age, and overhaul mods.

Tweaks
2 hours ago
0.13 - 2.1
5.45K
Logistics Trains Combat Character Mining Fluids Logistic network Manufacturing Cheats

Electric Energy Productivity

posted by jivaii 3 days ago
Ideas & suggestions
2
last message by jivaii an hour ago

Space is fake compatibiliy (space science packs)

posted by jouven 8 days ago
General
1
last message by Julesc013 19 hours ago

Breed productivity missing in the mod options.

posted by Gamer433 8 days ago
Bugs
1
last message by Julesc013 19 hours ago

Lignumis Incompatibility

posted by wallonfire a month ago
Bugs
1
last message by Julesc013 14 days ago

Bob/Angels Support?

posted by igneustempus a month ago
General
7
last message by igneustempus a month ago

Incompatibility update

posted by Chad90b a month ago
General
4
last message by Julesc013 a month ago

Overhauls

posted by Tr1ckY_Fate 2 months ago
General
3
last message by Tr1ckY_Fate a month ago

Krastorio 2 / K2SO Support ?

posted by RealK 3 months ago
General
8
last message by Julesc013 a month ago

K2SE Compat

posted by Dae-BlackHeart 3 months ago
General
7
last message by Julesc013 a month ago

Max research cap not working

posted by phree143 2 months ago
General
12
last message by phree143 2 months ago

linear cost growth?

posted by soft_kitten 2 months ago
General
6
last message by soft_kitten 2 months ago

Odd Compatibility with Cubium

posted by MrDrJames 2 months ago
Bugs
7
last message by Julesc013 2 months ago

Error loading mod

posted by Tr1ckY_Fate 2 months ago
Bugs
5
last message by Julesc013 2 months ago

Ice Productivity

posted by LordAnkou 2 months ago
General
1
last message by Julesc013 2 months ago

Modded Support

posted by LordAnkou 2 months ago
General
1
last message by Julesc013 2 months ago

Space Age planets and connections disappeared after updating to 3.2.0

posted by freezeball 2 months ago
Bugs
7
last message by Julesc013 2 months ago

Some ideas

posted by Jok333r 3 months ago
General
3
last message by Julesc013 2 months ago

Do we need this?

posted by 2ehh 3 months ago
General
3
last message by 2ehh 2 months ago

CN translation incomplete

posted by YEIYY 3 months ago
General
3
last message by Julesc013 2 months ago

Planet Crucible/Rigor Module compatability

posted by nagrom1981 3 months ago
Bugs
4
last message by Julesc013 3 months ago

Crash on 2.3.5

posted by xmrmillerx 3 months ago
General
4
last message by Julesc013 3 months ago

Incompatible

posted by NightMcx 3 months ago
General
3
last message by Julesc013 3 months ago

Allow Configuring Vanilla Infinite Researches?

posted by yaxioo 3 months ago
Ideas & suggestions
1
last message by Julesc013 3 months ago

Crash on 3.1.0

posted by dr.feelgood999 3 months ago
General
2
last message by Julesc013 3 months ago

Add support for air-scrubbing mod?

posted by roland77 3 months ago
Ideas & suggestions
9
last message by Julesc013 3 months ago

plates-n-circuit-productivity needed?

posted by roland77 11 months ago
General
10
last message by Julesc013 3 months ago

Some techs already exist in vanilla Space Age

posted by mpwoz 3 months ago
Bugs
7
last message by Julesc013 3 months ago

Electric Shooting Speed only affects discharge defense

posted by mpwoz 3 months ago
Bugs
1
last message by Julesc013 3 months ago

Mod compatibly support

posted by Oniguro 4 months ago
Ideas & suggestions
3
last message by Julesc013 3 months ago

tech cost as opction

posted by kohinoor 11 months ago
Ideas & suggestions
2
last message by Julesc013 11 months ago

unknown key

posted by luos_83 11 months ago
Bugs
3
last message by Julesc013 11 months ago