More Infinite Research


Productivity for intermediates, science packs, final products, spoilage rate, and modded recipes. Bonuses for player stats, robot specs, weapon speed, stack size, cargo landing pads, and more... Override game limits on productivity, efficiency, speed, quality, and recycling. Settings to disable, limit, and rebalance each added research. Designed for vanilla, Space Age, and overhaul mods.

Tweaks
4 days ago
0.13 - 2.1
5.06K
Logistics Trains Combat Character Mining Fluids Logistic network Manufacturing Cheats

g K2SE Compat

2 months ago

with space exploration installed and enabled the mod throws
"Failed to load mods: Error in assignID: recipe with name 'kr-copper-cable-from-copper=ore' does not exist it was removed by space-exploration.
Source: recipe-prod-research_copper_cable-1 (technology)"

2 months ago

cheers I'll get on it, should have a fix out by the weekend

2 months ago

theres an update out for 2.0.77, Let me know if it works now,
if you're on 2.1.11 ill have an update out soon

2 months ago

I'm playing with K2SO as well, and it only shows the red science for all of the researches. Is this normal??

2 months ago

not normal, thanks for letting me know, will have a fix out tomorrow

2 months ago

Awesome, thanks!
It's been like that this whole time, and just... figured that shouldn't be right. And this thread seemed relevant in title

14 days ago

not normal, thanks for letting me know, will have a fix out tomorrow

Did you ever get this fixed? I'm still seeing only red science for all of the infinite research

12 days ago

Ive got a big update coming out hopefully tomorrow, ideally that fixes this bug too, sorry for the wait

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