More Infinite Research


Productivity for intermediates, science packs, final products, spoilage rate, and modded recipes. Bonuses for player stats, robot specs, weapon speed, stack size, cargo landing pads, and more... Override game limits on productivity, efficiency, speed, quality, and recycling. Settings to disable, limit, and rebalance each added research. Designed for vanilla, Space Age, and overhaul mods.

Tweaks
9 hours ago
0.13 - 2.1
4.19K
Logistics Trains Combat Character Mining Fluids Logistic network Manufacturing Cheats

Odd Compatibility with Cubium

posted by MrDrJames 9 days ago
Bugs
7
last message by Julesc013 3 days ago

Error loading mod

posted by Tr1ckY_Fate 7 days ago
Bugs
5
last message by Julesc013 3 days ago

Space Age planets and connections disappeared after updating to 3.2.0

posted by freezeball a month ago
Bugs
7
last message by Julesc013 a month ago

Planet Crucible/Rigor Module compatability

posted by nagrom1981 a month ago
Bugs
4
last message by Julesc013 a month ago

Some techs already exist in vanilla Space Age

posted by mpwoz 2 months ago
Bugs
7
last message by Julesc013 2 months ago

Electric Shooting Speed only affects discharge defense

posted by mpwoz 2 months ago
Bugs
1
last message by Julesc013 2 months ago

unknown key

posted by luos_83 10 months ago
Bugs
3
last message by Julesc013 10 months ago