More Infinite Research


Productivity for intermediates, science packs, final products, spoilage rate, and modded recipes. Bonuses for player stats, robot specs, weapon speed, stack size, cargo landing pads, and more... Override game limits on productivity, efficiency, speed, quality, and recycling. Settings to disable, limit, and rebalance each added research. Designed for vanilla, Space Age, and overhaul mods.

Tweaks
50 minutes ago
0.13 - 2.1
7.00K
Logistics Trains Combat Character Mining Fluids Logistic network Manufacturing Cheats

b crash without space age

a month ago

the picture "space-age/graphics/technology/research-productivity.png" doesnt exist within the scope of this mod and is only possible to grab if space age is enabled, despite that being an optional dependency, and will crash if lacking this graphic.

a month ago

Ah i was worries about this, theres a startup setting to disable DLC textures...
Its a setting called mir-use-installed-space-age-icons and it should be false.

If you cannot change it in-game, open your Mods folder and edit that line in mod-settings.dat.
That saves you from losing your other settings by resetting all

a month ago

ah i see, honestly unsure why you would have that setting, based on in-game description it should just simply never be toggled on since the game cant pull from files of disabled mods regardless of them being installed or not

a month ago

yeah thats how it worked when i made it, theres a lot of basic textures that only sapce age had, so i wanted to keep my prefered icons even when disabling space age, but it causes problems if you uninstall space age before changing the setting...
going to see if i can make the setting prefer to load SA icons but if SA not installed fallback before attempting to load because the setting is irrelevant if space age isnt on disk

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