Factorio and Conquer: Tiberian Dawn


Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)

Content
9 months ago
0.17 - 1.1
15.4K
Mining

You can reach me faster on the discord https://discord.gg/Vt3hsrR. I'll still respond here, but the issue will be resolved faster if you go through discord.

Tiberium node graphics glitch

posted by stormcrow188 3 years ago
Bugs
0
last message by stormcrow188 3 years ago

DangOREous mod compatibility error

posted by watson272 3 years ago
Ideas & suggestions
0
last message by watson272 3 years ago

[Fixed] Tiberium Spread

posted by stormcrow188 3 years ago
Bugs
2
last message by stormcrow188 3 years ago

A few things i wish the mod had

posted by tigar 3 years ago
Ideas & suggestions
2
last message by randomflyingtaco 3 years ago

[Fixed] 1.1.14 Crash: Attempt to index field 'uranium-ore' (a nil value)

posted by Vigr 3 years ago
Bugs
1
last message by randomflyingtaco 3 years ago

[Fixed] In combination with some mods gives the error "must have the same collision mask"

posted by Farank338 3 years ago
Bugs
1
last message by randomflyingtaco 3 years ago

Does anything block spread of Tiberium?

posted by jamiech1 3 years ago
General
2
last message by jamiech1 3 years ago

Sound issue with Obelisk and no power

posted by VoshkaVonBadMeow 3 years ago
Bugs
1
last message by randomflyingtaco 3 years ago

Space Exploration and Centrifuging

posted by CrazyAdept 3 years ago
Ideas & suggestions
2
last message by randomflyingtaco 3 years ago

[Fixed] Non-recoverable Error

posted by ArchieBeep 3 years ago
General
1
last message by randomflyingtaco 3 years ago

[Fixed] Py Petroleum Handling compatibility issue

posted by Ima 3 years ago
Bugs
2
last message by randomflyingtaco 3 years ago

[Fixed] Space Exploration Compatibility: Ore Separation creates Bio Science Packs

posted by Sethry 3 years ago
General
1
last message by randomflyingtaco 3 years ago

issue with electric resistance mod

posted by Mernom 3 years ago
Bugs
5
last message by JamesFire 3 years ago

[Fixed] Mining drills mine for 1 tick, even when disabled by wire\logi network

posted by Mernom 3 years ago
Bugs
3
last message by JamesFire 3 years ago

[Fixed] Tib spikes collision masks are weird

posted by Mernom 3 years ago
Bugs
2
last message by Mernom 3 years ago

[Fixed]Currently iincompatible with Space exploration

posted by spamcore 3 years ago
Bugs
2
last message by nosports 3 years ago

[Implemented] blue Tiberium

posted by Paingate 3 years ago
General
1
last message by JamesFire 3 years ago

[Not Implementing] Geothemal mod

posted by Airat9000 3 years ago
Bugs
8
last message by randomflyingtaco 3 years ago

[Fixed] Food Industry + Tiberium

posted by Zolf_HUN 3 years ago
Bugs
4
last message by Zolf_HUN 3 years ago

[Fixed] MARV can run over blossom trees

posted by Mernom 3 years ago
Bugs
3
last message by randomflyingtaco 3 years ago

[Fixed] Research not working with Angel's Industries (Technology overhaul)

posted by Nagua 3 years ago
Bugs
1
last message by randomflyingtaco 3 years ago

[Fixed] repulsor walls placed with beta branch don't connect well with walls placed...

posted by Mernom 3 years ago
Bugs
1
last message by randomflyingtaco 3 years ago

[Fixed] Spawned Tiberium does not update drills circuit signals

posted by Sethry 3 years ago
Bugs
3
last message by randomflyingtaco 3 years ago

[Fixed] crashed with big monsters mod

posted by Mernom 3 years ago
Bugs
8
last message by randomflyingtaco 3 years ago

[Not Implementing] Maps with limited water

posted by Honktown 3 years ago
General
2
last message by Honktown 3 years ago

[Fixed] Ошибка при загрузке мода

posted by MrKot13 3 years ago
General
7
last message by randomflyingtaco 3 years ago

[Fixed] Tiberium separation

posted by Baby0face0nelson 3 years ago
General
4
last message by Baby0face0nelson 3 years ago

Tiberium Ignition

posted by Aossk 3 years ago
Ideas & suggestions
3
last message by JamesFire 3 years ago

[Fixed] sudden crash

posted by happyhafer 3 years ago
Bugs
4
last message by randomflyingtaco 3 years ago

Traduction frnaçaise en cours

posted by Fr_Dae 3 years ago
Announcements
0
last message by Fr_Dae 3 years ago

[Not Implementing] Music and Obelisk

posted by Fr_Dae 3 years ago
Ideas & suggestions
2
last message by Fr_Dae 3 years ago

[Fixed] Loading error with 5dim Battlefield

posted by CJagd 3 years ago
Bugs
2
last message by randomflyingtaco 3 years ago

[Fixed] Error Loading Save file:

posted by Arathok 3 years ago
General
1
last message by randomflyingtaco 3 years ago

[Fixed] Prospector compatibility

posted by HairyDave 3 years ago
General
12
last message by HairyDave 3 years ago

[Fixed] Tiberium bug upon loading

posted by dogigy 3 years ago
Bugs
2
last message by dogigy 3 years ago

[Fixed] BUG

posted by matheuzz01 3 years ago
General
2
last message by matheuzz01 3 years ago

[Fixed] More bugs ..

posted by billbo99 3 years ago
Bugs
3
last message by randomflyingtaco 3 years ago

[Fixed] Error loading mod

posted by Szentigrade 3 years ago
Bugs
1
last message by randomflyingtaco 3 years ago

[Fixed] Crash after adding new mods

posted by billbo99 3 years ago
Bugs
3
last message by billbo99 3 years ago

[Fixed] Tiberium Not Spreading

posted by polo334 3 years ago
Bugs
15
last message by randomflyingtaco 3 years ago

Couple of things that would make this perfect

posted by illiander42 4 years ago
Ideas & suggestions
8
last message by illiander42 3 years ago

[Fixed] Fatal error since today: error loading mod

posted by SneakyJ 3 years ago
Bugs
9
last message by JamesFire 3 years ago

[Fixed] crude-oil.png Outside of Sprite?

posted by CrazyAdept 3 years ago
Bugs
2
last message by JamesFire 3 years ago

[Fixed] Armors without resistances cause the mod to stop loading

posted by platinawolf 3 years ago
Bugs
2
last message by platinawolf 3 years ago

[Fixed] Fatal Error with SRF Emitters

posted by Sondosia 3 years ago
Bugs
5
last message by JamesFire 3 years ago

any vids that look at this mod?

posted by ErubianWarlord 3 years ago
General
1
last message by JamesFire 3 years ago

[Fixed] Fatal error in Factorio-Tiberium::on_tick

posted by Krans 4 years ago
Bugs
5
last message by JamesFire 3 years ago

[Fixed] Tiberium Damage surface

posted by AshenSwift 4 years ago
Ideas & suggestions
10
last message by JamesFire 3 years ago

[Fixed] SRF emitters and Construction Drones

posted by illiander42 4 years ago
Bugs
5
last message by JamesFire 3 years ago

[Implemented] 0.17 Backport

posted by JamesFire 4 years ago
Announcements
2
last message by JamesFire 4 years ago