Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)
Mods introducing new content into the game.
New Ores and resources as well as machines.
You can reach me faster on the discord https://discord.gg/Vt3hsrR. I'll still respond here, but the issue will be resolved faster if you go through discord.
Tiberium node graphics glitch
posted by
stormcrow188
3 years ago
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Bugs |
0
last message by
stormcrow188
3 years ago
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DangOREous mod compatibility error
posted by
watson272
3 years ago
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Ideas & suggestions |
0
last message by
watson272
3 years ago
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[Fixed] Tiberium Spread
posted by
stormcrow188
3 years ago
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Bugs |
2
last message by
stormcrow188
3 years ago
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A few things i wish the mod had
posted by
tigar
3 years ago
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Ideas & suggestions |
2
last message by
randomflyingtaco
3 years ago
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[Fixed] 1.1.14 Crash: Attempt to index field 'uranium-ore' (a nil value)
posted by
Vigr
3 years ago
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Bugs |
1
last message by
randomflyingtaco
3 years ago
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[Fixed] In combination with some mods gives the error "must have the same collision mask"
posted by
Farank338
3 years ago
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Bugs |
1
last message by
randomflyingtaco
3 years ago
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Does anything block spread of Tiberium?
posted by
jamiech1
3 years ago
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General |
2
last message by
jamiech1
3 years ago
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Sound issue with Obelisk and no power
posted by
VoshkaVonBadMeow
3 years ago
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Bugs |
1
last message by
randomflyingtaco
3 years ago
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Space Exploration and Centrifuging
posted by
CrazyAdept
3 years ago
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Ideas & suggestions |
2
last message by
randomflyingtaco
3 years ago
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[Fixed] Non-recoverable Error
posted by
ArchieBeep
3 years ago
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General |
1
last message by
randomflyingtaco
3 years ago
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[Fixed] Py Petroleum Handling compatibility issue
posted by
Ima
3 years ago
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Bugs |
2
last message by
randomflyingtaco
3 years ago
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[Fixed] Space Exploration Compatibility: Ore Separation creates Bio Science Packs
posted by
Sethry
3 years ago
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General |
1
last message by
randomflyingtaco
3 years ago
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issue with electric resistance mod
posted by
Mernom
3 years ago
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Bugs |
5
last message by
JamesFire
3 years ago
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[Fixed] Mining drills mine for 1 tick, even when disabled by wire\logi network
posted by
Mernom
3 years ago
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Bugs |
3
last message by
JamesFire
3 years ago
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[Fixed] Tib spikes collision masks are weird
posted by
Mernom
3 years ago
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Bugs |
2
last message by
Mernom
3 years ago
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[Fixed]Currently iincompatible with Space exploration
posted by
spamcore
3 years ago
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Bugs |
2
last message by
nosports
3 years ago
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[Implemented] blue Tiberium
posted by
Paingate
3 years ago
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General |
1
last message by
JamesFire
3 years ago
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[Not Implementing] Geothemal mod
posted by
Airat9000
3 years ago
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Bugs |
8
last message by
randomflyingtaco
3 years ago
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[Fixed] Food Industry + Tiberium
posted by
Zolf_HUN
3 years ago
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Bugs |
4
last message by
Zolf_HUN
3 years ago
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[Fixed] MARV can run over blossom trees
posted by
Mernom
3 years ago
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Bugs |
3
last message by
randomflyingtaco
3 years ago
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[Fixed] Research not working with Angel's Industries (Technology overhaul)
posted by
Nagua
3 years ago
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Bugs |
1
last message by
randomflyingtaco
3 years ago
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[Fixed] repulsor walls placed with beta branch don't connect well with walls placed...
posted by
Mernom
3 years ago
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Bugs |
1
last message by
randomflyingtaco
3 years ago
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[Fixed] Spawned Tiberium does not update drills circuit signals
posted by
Sethry
3 years ago
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Bugs |
3
last message by
randomflyingtaco
3 years ago
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[Fixed] crashed with big monsters mod
posted by
Mernom
3 years ago
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Bugs |
8
last message by
randomflyingtaco
3 years ago
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[Not Implementing] Maps with limited water
posted by
Honktown
3 years ago
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General |
2
last message by
Honktown
3 years ago
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[Fixed] Ошибка при загрузке мода
posted by
MrKot13
3 years ago
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General |
7
last message by
randomflyingtaco
3 years ago
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[Fixed] Tiberium separation
posted by
Baby0face0nelson
3 years ago
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General |
4
last message by
Baby0face0nelson
3 years ago
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Tiberium Ignition
posted by
Aossk
3 years ago
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Ideas & suggestions |
3
last message by
JamesFire
3 years ago
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[Fixed] sudden crash
posted by
happyhafer
3 years ago
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Bugs |
4
last message by
randomflyingtaco
3 years ago
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Traduction frnaçaise en cours
posted by
Fr_Dae
3 years ago
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Announcements |
0
last message by
Fr_Dae
3 years ago
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[Not Implementing] Music and Obelisk
posted by
Fr_Dae
3 years ago
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Ideas & suggestions |
2
last message by
Fr_Dae
3 years ago
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[Fixed] Loading error with 5dim Battlefield
posted by
CJagd
3 years ago
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Bugs |
2
last message by
randomflyingtaco
3 years ago
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[Fixed] Error Loading Save file:
posted by
Arathok
3 years ago
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General |
1
last message by
randomflyingtaco
3 years ago
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[Fixed] Prospector compatibility
posted by
HairyDave
3 years ago
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General |
12
last message by
HairyDave
3 years ago
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[Fixed] Tiberium bug upon loading
posted by
dogigy
3 years ago
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Bugs |
2
last message by
dogigy
3 years ago
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[Fixed] BUG
posted by
matheuzz01
3 years ago
|
General |
2
last message by
matheuzz01
3 years ago
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[Fixed] More bugs ..
posted by
billbo99
3 years ago
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Bugs |
3
last message by
randomflyingtaco
3 years ago
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[Fixed] Error loading mod
posted by
Szentigrade
3 years ago
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Bugs |
1
last message by
randomflyingtaco
3 years ago
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[Fixed] Crash after adding new mods
posted by
billbo99
3 years ago
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Bugs |
3
last message by
billbo99
3 years ago
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[Fixed] Tiberium Not Spreading
posted by
polo334
3 years ago
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Bugs |
15
last message by
randomflyingtaco
3 years ago
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Couple of things that would make this perfect
posted by
illiander42
4 years ago
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Ideas & suggestions |
8
last message by
illiander42
3 years ago
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[Fixed] Fatal error since today: error loading mod
posted by
SneakyJ
3 years ago
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Bugs |
9
last message by
JamesFire
3 years ago
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[Fixed] crude-oil.png Outside of Sprite?
posted by
CrazyAdept
3 years ago
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Bugs |
2
last message by
JamesFire
3 years ago
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[Fixed] Armors without resistances cause the mod to stop loading
posted by
platinawolf
3 years ago
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Bugs |
2
last message by
platinawolf
3 years ago
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[Fixed] Fatal Error with SRF Emitters
posted by
Sondosia
3 years ago
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Bugs |
5
last message by
JamesFire
3 years ago
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any vids that look at this mod?
posted by
ErubianWarlord
3 years ago
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General |
1
last message by
JamesFire
3 years ago
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[Fixed] Fatal error in Factorio-Tiberium::on_tick
posted by
Krans
4 years ago
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Bugs |
5
last message by
JamesFire
3 years ago
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[Fixed] Tiberium Damage surface
posted by
AshenSwift
4 years ago
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Ideas & suggestions |
10
last message by
JamesFire
3 years ago
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[Fixed] SRF emitters and Construction Drones
posted by
illiander42
4 years ago
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Bugs |
5
last message by
JamesFire
3 years ago
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[Implemented] 0.17 Backport
posted by
JamesFire
4 years ago
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Announcements |
2
last message by
JamesFire
4 years ago
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