Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)
Mods introducing new content into the game.
New ways to deal with enemies, be it attack or defense.
Map generation and terrain modification.
New Ores and resources as well as machines.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
You can reach me faster on the discord https://discord.gg/Vt3hsrR. I'll still respond here, but the issue will be resolved faster if you go through discord.
[Fixed] Error!
posted by
LabsJ
2 years ago
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Bugs |
4
last message by
LabsJ
2 years ago
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[Added] Why Informatron Requirement?
posted by
MSC
2 years ago
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Ideas & suggestions |
1
last message by
randomflyingtaco
2 years ago
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[Fixed] Tiberium Research Lab
posted by
Regularity
2 years ago
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Ideas & suggestions |
2
last message by
randomflyingtaco
2 years ago
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Questions & Suggestions
posted by
KaneVrex
2 years ago
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Ideas & suggestions |
0
last message by
KaneVrex
2 years ago
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Space Exploration effects?
posted by
Regularity
2 years ago
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General |
2
last message by
mystiana
2 years ago
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Obelisk Inefficacy
posted by
Regularity
2 years ago
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Ideas & suggestions |
0
last message by
Regularity
2 years ago
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[Fixed] Creative mode conflict?
posted by
ErubianWarlord
2 years ago
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Bugs |
1
last message by
randomflyingtaco
2 years ago
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[Fixed] Handle on_force_created
posted by
somethingtohide
2 years ago
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Bugs |
1
last message by
randomflyingtaco
2 years ago
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Simplified Chinese localization
posted by
pht
2 years ago
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General |
3
last message by
pht
2 years ago
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[Fixed] Sonic Repulsor Field
posted by
dvantreese
2 years ago
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Bugs |
2
last message by
randomflyingtaco
2 years ago
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[Fixed] Request to update Obeslisks-of-light compatibility
posted by
Honktown
2 years ago
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Ideas & suggestions |
1
last message by
randomflyingtaco
2 years ago
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Silos needed?
posted by
snakeanarchy
2 years ago
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Ideas & suggestions |
0
last message by
snakeanarchy
2 years ago
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Only based on Space Exploration and Krastorio 2
posted by
Keysivi
2 years ago
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General |
2
last message by
Keysivi
2 years ago
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[Fixed] Error when loading mods
posted by
Gunshat
3 years ago
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Bugs |
3
last message by
randomflyingtaco
2 years ago
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[Fixed] Error to Aquafarm after update of this mod
posted by
snakeanarchy
2 years ago
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Bugs |
3
last message by
Honktown
2 years ago
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[Fixed] Error loading save with K2,SE
posted by
drachenrachen
2 years ago
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Bugs |
4
last message by
drachenrachen
2 years ago
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Tiberium spread
posted by
Junkers4690
2 years ago
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General |
1
last message by
JamesFire
2 years ago
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Enemies die to early
posted by
YunruStellaria
3 years ago
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General |
5
last message by
YunruStellaria
3 years ago
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Incompatible with 248k
posted by
Imca
3 years ago
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General |
1
last message by
randomflyingtaco
3 years ago
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Halve the height of the Obelisk's boundry
posted by
YunruStellaria
3 years ago
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Ideas & suggestions |
0
last message by
YunruStellaria
3 years ago
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[Fixed] Bug whenever a Fluidic Powerpole gets eaten by tiberium
posted by
Arathok
3 years ago
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Bugs |
1
last message by
JamesFire
3 years ago
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Unexplored growth
posted by
dvantreese
3 years ago
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Bugs |
1
last message by
JamesFire
3 years ago
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Tiberium converting incompatible with Clowns Ore's
posted by
KuroTerrorSquid
3 years ago
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Bugs |
3
last message by
JamesFire
3 years ago
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MARV with AAI Programmable Vehicles
posted by
Anon_Ymous
3 years ago
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General |
1
last message by
JamesFire
3 years ago
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Suggestion: rebalance tiberium reactor stuff? :(
posted by
Honktown
3 years ago
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Ideas & suggestions |
1
last message by
Anon_Ymous
3 years ago
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[Fixed] Function to add tiberium-basic-science and tiberium-science more easily
posted by
Honktown
3 years ago
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Ideas & suggestions |
1
last message by
randomflyingtaco
3 years ago
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Praise The Omnikane
posted by
SpacebladeofWTF
3 years ago
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General |
1
last message by
JamesFire
3 years ago
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Sonic Technology
posted by
SouthRain
3 years ago
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Ideas & suggestions |
0
last message by
SouthRain
3 years ago
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Tiberium node graphics glitch
posted by
stormcrow188
3 years ago
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Bugs |
0
last message by
stormcrow188
3 years ago
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DangOREous mod compatibility error
posted by
watson272
3 years ago
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Ideas & suggestions |
0
last message by
watson272
3 years ago
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[Fixed] Tiberium Spread
posted by
stormcrow188
3 years ago
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Bugs |
2
last message by
stormcrow188
3 years ago
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A few things i wish the mod had
posted by
tigar
3 years ago
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Ideas & suggestions |
2
last message by
randomflyingtaco
3 years ago
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[Fixed] 1.1.14 Crash: Attempt to index field 'uranium-ore' (a nil value)
posted by
Vigr
3 years ago
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Bugs |
1
last message by
randomflyingtaco
3 years ago
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[Fixed] In combination with some mods gives the error "must have the same collision mask"
posted by
Farank338
3 years ago
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Bugs |
1
last message by
randomflyingtaco
3 years ago
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Sound issue with Obelisk and no power
posted by
VoshkaVonBadMeow
3 years ago
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Bugs |
1
last message by
randomflyingtaco
3 years ago
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Space Exploration and Centrifuging
posted by
CrazyAdept
3 years ago
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Ideas & suggestions |
2
last message by
randomflyingtaco
3 years ago
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[Fixed] Non-recoverable Error
posted by
ArchieBeep
3 years ago
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General |
1
last message by
randomflyingtaco
3 years ago
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[Fixed] Py Petroleum Handling compatibility issue
posted by
Ima
4 years ago
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Bugs |
2
last message by
randomflyingtaco
3 years ago
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[Fixed] Space Exploration Compatibility: Ore Separation creates Bio Science Packs
posted by
Sethry
4 years ago
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General |
1
last message by
randomflyingtaco
4 years ago
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issue with electric resistance mod
posted by
Mernom
4 years ago
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Bugs |
5
last message by
JamesFire
4 years ago
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[Fixed] Mining drills mine for 1 tick, even when disabled by wire\logi network
posted by
Mernom
4 years ago
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Bugs |
3
last message by
JamesFire
4 years ago
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[Fixed] Tib spikes collision masks are weird
posted by
Mernom
4 years ago
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Bugs |
2
last message by
Mernom
4 years ago
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[Fixed]Currently iincompatible with Space exploration
posted by
spamcore
4 years ago
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Bugs |
2
last message by
nosports
4 years ago
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[Implemented] blue Tiberium
posted by
Paingate
4 years ago
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General |
1
last message by
JamesFire
4 years ago
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[Not Implementing] Geothemal mod
posted by
Airat9000
4 years ago
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Bugs |
8
last message by
randomflyingtaco
4 years ago
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[Fixed] Food Industry + Tiberium
posted by
Zolf_HUN
4 years ago
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Bugs |
4
last message by
Zolf_HUN
4 years ago
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[Fixed] MARV can run over blossom trees
posted by
Mernom
4 years ago
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Bugs |
3
last message by
randomflyingtaco
4 years ago
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[Fixed] Research not working with Angel's Industries (Technology overhaul)
posted by
Nagua
4 years ago
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Bugs |
1
last message by
randomflyingtaco
4 years ago
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[Fixed] repulsor walls placed with beta branch don't connect well with walls placed...
posted by
Mernom
4 years ago
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Bugs |
1
last message by
randomflyingtaco
4 years ago
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[Fixed] Spawned Tiberium does not update drills circuit signals
posted by
Sethry
4 years ago
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Bugs |
3
last message by
randomflyingtaco
4 years ago
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