Factorio and Conquer: Tiberian Dawn


Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)

Content
a day ago
0.17 - 2.0
18.8K
Combat Environment Mining Manufacturing Power

g Feature Requests

4 months ago

add tiberium catalyst artillary
add liquid tiberium bomb artillary

add tiberium core tank shells

liquid tiberium bomb should destroy tiberium resources in its blast radius (this could even trigger the catalyst chain reaction if necessary or desired) - while this would be a fast way to clear a tiberium field, you'll be destroying everything in its path, so there is a substantial trade-off. Perhaps this could be a mod toggle.

3 months ago

Ooo, catalyst artillery is a great idea.
That also sounds like a neat effect for distinguishing the liquid tiberium bomb from the vanilla nuke. I'll have to test it to make sure there isn't lag from updating that many tiles at the same time

3 months ago

I wasn't sure if triggering several catalyst explosions would be less UPS intensive than a bulk tile update, certainly some options there!

re: artillery and tanks, yeah the objective would be feature parity with the uranium munitions tech tree as well as provide new delivery methods besides rockets.

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