Factorio and Conquer: Tiberian Dawn


Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)

Content
a month ago
0.17 - 2.0
27.0K
Combat Environment Mining Manufacturing Power

You can reach me faster on the discord https://discord.gg/Vt3hsrR. I'll still respond here, but the issue will be resolved faster if you go through discord.

[Fixed] Crash with Factorio 2.0.33

posted by cackling.fiend 4 months ago
Bugs
5
last message by randomflyingtaco 3 months ago

[Fixed] Sprite failure

posted by Rivaryn 3 months ago
Bugs
1
last message by randomflyingtaco 3 months ago

credit has no circuit signal

posted by kohinoor 3 months ago
Bugs
0
last message by kohinoor 3 months ago

Mod Compatibility - Nucular Engineering

posted by Grey_Wolf_ 4 months ago
Bugs
0
last message by Grey_Wolf_ 4 months ago

Factorissimo 3 Incompatibility

posted by edgecrusnik 4 months ago
Bugs
1
last message by zeuznova 4 months ago

OnTick error, I think due to a different mod update?

posted by Atraxi 4 months ago
Bugs
4
last message by randomflyingtaco 4 months ago

[Fixed] Failed load from DynamicOreRecipes

posted by MasterOfCake_ 5 months ago
Bugs
2
last message by randomflyingtaco 4 months ago

[Fixed] Tiber Rocks on Nauvis

posted by Tanksy 6 months ago
Bugs
3
last message by randomflyingtaco 4 months ago

Failed to load mods: __Factorio-Tiberium__/scripts/DynamicOreRecipes.lua:472: bad...

posted by snakeanarchy 5 months ago
Bugs
5
last message by LokiLaufeyjarson 5 months ago

Placing wood poles gives error message in console

posted by Align 5 months ago
Bugs
4
last message by randomflyingtaco 5 months ago

Pipeline overextended

posted by Ferro70 6 months ago
Bugs
1
last message by Ferro70 6 months ago

Compatibility

posted by ToxBiohaz 6 months ago
Bugs
0
last message by ToxBiohaz 6 months ago

[Fixed] Mod fails to load without Space Age enabled

posted by MindHawk 7 months ago
Bugs
2
last message by MindHawk 7 months ago

[Fixed]Failed to load mods: __Factorio-Tiberium__/scripts/DynamicOreRecipes.lua:195:...

posted by snakeanarchy 7 months ago
Bugs
4
last message by randomflyingtaco 7 months ago

[Fixed] Error when deleting surface

posted by Dylab 1 year, 5 months ago
Bugs
0
last message by Dylab 1 year, 5 months ago

crash bug

posted by Juni_ 1 year, 10 months ago
Bugs
0
last message by Juni_ 1 year, 10 months ago

Crash conflict with mod Prospector

posted by hatsjer 1 year, 11 months ago
Bugs
3
last message by hatsjer 1 year, 11 months ago

[Fixed] Bug Report: Obelisk Volume

posted by AngelSkyheart 2 years ago
Bugs
1
last message by randomflyingtaco 2 years ago

Mod Options Conflict

posted by Pirate_Rance 2 years ago
Bugs
1
last message by randomflyingtaco 2 years ago

[Fixed] Crash with crafting combinator

posted by Punk_UnDeaD 2 years ago
Bugs
4
last message by randomflyingtaco 2 years ago

Appears to not respect mod settings?

posted by Galacticruler 2 years ago
Bugs
3
last message by randomflyingtaco 2 years ago

[Fixed] Error!

posted by LabsJ 2 years ago
Bugs
4
last message by LabsJ 2 years ago

[Fixed] Creative mode conflict?

posted by ErubianWarlord 2 years ago
Bugs
1
last message by randomflyingtaco 2 years ago

[Fixed] Handle on_force_created

posted by somethingtohide 3 years ago
Bugs
1
last message by randomflyingtaco 2 years ago

[Fixed] Sonic Repulsor Field

posted by dvantreese 3 years ago
Bugs
2
last message by randomflyingtaco 3 years ago

[Fixed] Error when loading mods

posted by Gunshat 3 years ago
Bugs
3
last message by randomflyingtaco 3 years ago

[Fixed] Error to Aquafarm after update of this mod

posted by snakeanarchy 3 years ago
Bugs
3
last message by Honktown 3 years ago

[Fixed] Error loading save with K2,SE

posted by drachenrachen 3 years ago
Bugs
4
last message by drachenrachen 3 years ago

[Fixed] Bug whenever a Fluidic Powerpole gets eaten by tiberium

posted by Arathok 3 years ago
Bugs
1
last message by JamesFire 3 years ago

Unexplored growth

posted by dvantreese 3 years ago
Bugs
1
last message by JamesFire 3 years ago

Tiberium converting incompatible with Clowns Ore's

posted by KuroTerrorSquid 3 years ago
Bugs
3
last message by JamesFire 3 years ago

Tiberium node graphics glitch

posted by stormcrow188 4 years ago
Bugs
0
last message by stormcrow188 4 years ago

[Fixed] Tiberium Spread

posted by stormcrow188 4 years ago
Bugs
2
last message by stormcrow188 4 years ago

[Fixed] 1.1.14 Crash: Attempt to index field 'uranium-ore' (a nil value)

posted by Vigr 4 years ago
Bugs
1
last message by randomflyingtaco 4 years ago

[Fixed] In combination with some mods gives the error "must have the same collision mask"

posted by Farank338 4 years ago
Bugs
1
last message by randomflyingtaco 4 years ago

Sound issue with Obelisk and no power

posted by VoshkaVonBadMeow 4 years ago
Bugs
1
last message by randomflyingtaco 4 years ago

[Fixed] Py Petroleum Handling compatibility issue

posted by Ima 4 years ago
Bugs
2
last message by randomflyingtaco 4 years ago

issue with electric resistance mod

posted by Mernom 4 years ago
Bugs
5
last message by JamesFire 4 years ago

[Fixed] Mining drills mine for 1 tick, even when disabled by wire\logi network

posted by Mernom 4 years ago
Bugs
3
last message by JamesFire 4 years ago

[Fixed] Tib spikes collision masks are weird

posted by Mernom 4 years ago
Bugs
2
last message by Mernom 4 years ago

[Fixed]Currently iincompatible with Space exploration

posted by spamcore 4 years ago
Bugs
2
last message by nosports 4 years ago

[Not Implementing] Geothemal mod

posted by Airat9000 4 years ago
Bugs
8
last message by randomflyingtaco 4 years ago

[Fixed] Food Industry + Tiberium

posted by Zolf_HUN 4 years ago
Bugs
4
last message by Zolf_HUN 4 years ago

[Fixed] MARV can run over blossom trees

posted by Mernom 4 years ago
Bugs
3
last message by randomflyingtaco 4 years ago

[Fixed] Research not working with Angel's Industries (Technology overhaul)

posted by Nagua 4 years ago
Bugs
1
last message by randomflyingtaco 4 years ago

[Fixed] repulsor walls placed with beta branch don't connect well with walls placed...

posted by Mernom 4 years ago
Bugs
1
last message by randomflyingtaco 4 years ago

[Fixed] Spawned Tiberium does not update drills circuit signals

posted by Sethry 4 years ago
Bugs
3
last message by randomflyingtaco 4 years ago

[Fixed] crashed with big monsters mod

posted by Mernom 4 years ago
Bugs
8
last message by randomflyingtaco 4 years ago

[Fixed] sudden crash

posted by happyhafer 4 years ago
Bugs
4
last message by randomflyingtaco 4 years ago

[Fixed] Loading error with 5dim Battlefield

posted by CJagd 4 years ago
Bugs
2
last message by randomflyingtaco 4 years ago