Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Kill biters for resources


All resources are replaced by enemies that drop those resources when killed.

Content
a day ago
1.1
27
Enemies
Tweaks
a day ago
1.1
3

Larkenx's Krastorio2 and Space Exploration Tweaks Fixed

by Azruine

Various tweaks and balancing for SE+K2, forked from Xon1's tweaks.

Tweaks
a day ago
1.1
8
Manufacturing Storage

Lunar Landings


A small overhaul which expands the factory onto Nauvis' moon: Luna.

Overhaul
a day ago
1.1
692
Logistics Environment Mining Manufacturing
Tweaks
a day ago
1.1
14
Cheats

SE - All Science Pack Delivery


Adds every single Science Pack to the Space Exploration Delivery Cannon recipe list.

Content
a day ago
1.1
23
Transportation Storage

Periodic Madness (TEST)


A mod made for throwing half-finished builds, you can play it but i wouldn't recommend it.

a day ago
1.1
42
Mod packs
a day ago
1.1
69
Transportation Logistics Trains Enemies

Thermal Solar Power (Lite)


Streamlined fork of Thermal Solar Power by MarximusMaximus and others. Contains the basic thermal solar panel (+ large version for better performance), heat exchanger & heat pipe. A new heat loss mechanism has been added, along with various features, visual updates, settings and new mod compat. The mod is carefully balanced for vanilla, but can be configured.

Content
a day ago
1.1
1.02K
Fluids Power

MMZ Accelerated Mod


Accelerates (3x) multi aspects of the game to reach end game sooner and have fun

Content
a day ago
1.1
45
Logistics Mining Manufacturing Power Cheats

Xenos Oppression: Factory Guard

by Mr.YaR

Laser armed combat robots ment to be used with AAI as a late game sort of infantry. Shares the same ammo category as the X.O.:Advanced Laser Tank

Content
a day ago
1.1
1.47K
Transportation Combat

Early Modules


Adds basic modules, and optionally basic beacon

Content
a day ago
1.1
125

Space Spidertron


A flying spidertron capable of traversing in the zero-gravity environment of space. Designed to be used with Space Exploration, but works with most mods.

Utilities
a day ago
1.1
19.9K
Transportation

Wireless Power but without the need for uranium fuel cells (does not currently work)


Tesseract mod from the original mod author for my personal use only!

Content
a day ago
1.1
5
Cheats

Filter Combinator


Provides a filter combinator, which lets you filter any number of signals from the input. Does not alter the signal level and is valid for every signal level. Implemented in terms of circuitry rather than on_tick for performance. 3 ticks of delay between input and output. Compatible with Space Exploration.

Utilities
a day ago
1.1
550
Circuit network

Smaller fluid buffers for Space Exploration


Reduce amount of fluids stored in Space Exploration's buildings.

Tweaks
a day ago
1.1
28
Fluids

SS_2


The player's main inventory

Content
a day ago
1.1
3

Fluidic Power


Overhauls the power network to use the game's built-in fluid system in an attempt to make electricity more realistic. Adds working transformers for high power transmission, and creates various new and interesting power distribution challenges. Similar to the mods Flow Network and High Voltage, but significantly different by being the first mod that uses no on-tick power calculations. This means the UPS impact should be minimal for non-gigantic bases.

Content
a day ago
1.1
1.62K
Power

Vanilla Plus, for extreme deathworlds


The mod is designed for active warfare in extreme deathworlds with very limited resources. Especially against mods like Rampant. Adds more complex, but resource-efficient alternative vanilla smelting and production recipies

Tweaks
a day ago
1.1
35
Manufacturing Cheats

Robotic Voice Sample For Speaker


Adds robotic voice sample for the programmable speaker.

Content
a day ago
1.1
50
Circuit network Cheats