Factorio Admin Command Center


All-in-one admin GUI—Factorio 2.0+: cheat & editor modes; item spawning & blueprint upgrades; unlock recipes & technologies; infinite resources & multiplier; auto-instant & repeatable research lvl100; legendary blueprints; build & clear ghosts; pollution control & auto-clean; map reveal & fog reset; planet charting; train automation; robot insertion & speed boost; crafting & mining speed tweaks; energy recharge & platform distance; Lua console; multi-lang; single-player & multiplayer (admins).

Content
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Changelog

Version: 3.5.6
Date: 2025-07-30
  Bugfixes:
    - Fixed compatibility bug between Space Age and Base versions in Set Infinite Research to Level 100 feature.
Version: 3.5.5
Date: 2025-07-28
  Gui:
    - Updated again tooltip for Disable auto resource regeneration.
Version: 3.5.4
Date: 2025-07-28
  Gui:
    - Updated tooltip for Disable auto resource regeneration.
Version: 3.5.3
Date: 2025-07-28
  Minor Features:
    - Added mod option to disable auto resource regeneration.
Version: 3.5.2
Date: 2025-07-28
  Changes:
    - Updated the Adjust Crafting Speed slider to increase the crafting speed instead of setting it directly.
Version: 3.5.1
Date: 2025-07-27
  Bugfixes:
    - Ignore non-regenerable and non-autoplaceable ores.
  Changes:
    - Regenerate all resources on map load instead of on player spawn.
Version: 3.5.0
Date: 2025-07-26
  Features:
    - Added Infinite Resources option.
    - Added Infinite Resources Multiplier option.
Version: 3.4.0
Date: 2025-07-21
  Features:
    - Added Infinite Research module (set research level to 100).
    - Added Enable Ghosts for destroyed entities before unlocking construction robots module.
  Gui:
    - Added Tooltips for all modules.
  Translation:
    - Added translations for all new modules and tooltips.
Version: 3.3.1
Date: 2025-07-17
  Gui:
    - Converted Robot Speed from switch to slider.
    - Converted Long Reach from switch to slider.
    - Converted Ammo Damage Boost from switch to slider.
    - Converted Turret Damage Boost from switch to slider.
  Bugfixes:
    - Fixed slides bug caused by other mods.
Version: 3.3.0
Date: 2025-07-17
  Features:
    - Added Increase/Restore Turret Damage Strength module.
    - Added Increase/Restore Ammo Damage Strength module.
    - Added Increase Reach module.
    - Added Increase Player Speed module.
    - Added Reset Resources module.
    - Added Legendary/Normal Robots module for logistic network.
    - Added New Armors module for base game, base+quality, and space-age.
    - Added Increase/Restore Robots Speed module.
  Gui:
    - Moved cheats tab to the top for better access.
  Translation:
    - Added translation lines for all new modules.
Version: 3.2.1
Date: 2025-07-10
  Gui:
    - Changed the GUI size to a larger height and width.
Version: 3.2.0
Date: 2025-07-10
  Features:
    - Added option to remove ground items.
    - Added option to toggle trains between automatic and manual mode.
    - Added option to adjust game speed in real time.
    - Added option to adjust mining speed in real time.
    - Added option to adjust crafting speed in real time.
  Gui:
    - Made the platform distance slider more interactive and immersive with a drag-and-drop interface.
    - Standardized the new speed controls (game, mining, crafting) as live sliders without confirm buttons.
    - New live sliders for game speed, mining speed, and crafting speed.
  Translation:
    - Added translations for all new functionalities.
  Bugfixes:
    - Fixed an issue where some legacy feature buttons were not displaying in the GUI.
Version: 3.1.1
Date: 2025-07-02
  Minor Features:
    - Added a button in the Cheats tab that inserts 100 000 coins into the player’s inventory. Useful for scenarios: Tight spot or Rocket rush
Version: 3.1.0
Date: 2025-07-01
  Major Features:
    - Legacy tabs replaced by a new category-based tab system.
  Features:
    - Modules reorganized into their respective category panels.
  Translation:
    - Refreshed all UI strings to match renamed tabs and elements.
Version: 3.0.2
Date: 2025-07-01
  Bugfixes:
    - Fixed subheader title not updating immediately when switching tabs; it now refreshes in real time as you click.
Version: 3.0.1
Date: 2025-06-30
  Gui:
    - Always show Quality and Space Age feature controls (visible but disabled when the corresponding mods are inactive) instead of hiding them.
  Bugfixes:
    - Fixed startup syntax error in `scripts/gui/main_gui.lua` (“unexpected symbol near ‘.’”) that prevented the mod from loading.
Version: 3.0.0
Date: 2025-06-30
  Gui:
    - Sidebar scroll pane: revamped the left-hand menu into a vertically scrollable list, styled with `inside_shallow_frame`.
    - Subheader frame: each tab now shows its title in a dedicated `subheader_frame` using the `heading_2_label` style.
    - Refined title bar: custom stripes grip implemented via `draggable_space_header`, full-width drag area, and a right-aligned close button.
  Features:
    - Persistent restoration: if the GUI was open when saving, it remains open and fully interactive after reload.
    - Content panel sizing: content area enforces a minimal height and uses an inner scroll-pane for long lists.
  Changes:
    - Style cleanup: removed all deprecated elements/styles (`filler`, `horizontal_flow`, `frame_titlebar_flow`), migrated exclusively to supported Factorio GUI styles.
  Bugfixes:
    - Tab-switch crash: fixed “bad argument #1 to 'pairs'” error when switching tabs after load.
    - Slider & switch state persistence: addressed edge cases where slider values or switch states failed to persist.
    - Unknown style errors: eliminated “Unknown style” errors by updating elements to valid built-in styles.
  Info:
    - Legacy GUI flows and filler styles have been removed; update any custom scripts to use the new flow + `draggable_space_header` pattern.
Version: 2.6.1
Date: 2025-05-20
  Bugfixes:
    - Fixed console command persistence: last entered command now remains available after saving and reloading the game.
Version: 2.6.0
Date: 2025-05-20
  Major Features:
    - Achievement Overrides: bypass select achievement requirements for easier completion.
  Features:
    - Mod setting “Enable Achievement Overrides” (in the main menu mod settings) to turn achievement bypass on or off.
    - Space Age Platform Distance slider: set close to 1 to travel to a planet, close to 0 to return to the previous planet.
    - Toggle Minable switch to mark placed items as non-minable.
  Changes:
    - Cheat Tools tab is now disabled by default. Existing users who had it enabled don’t need to re-enable it; new users must enable it in mod settings to see it.
Version: 2.5.0
Date: 2025-05-18
  Major Features:
    - Cheat Tools tab in the crafting menu for easy recipes (infinity-chest, infinity-pipe, etc.), toggleable in settings.
    - Internal Names option to display each item’s raw prototype ID, toggleable in settings.
    - New Switchers tab with simple on/off switches for key mod features.
  Features:
    - Renamed “Utility” tab to “Essentials” for clearer organization.
    - Turret Ammo now auto-loads Space Age rockets and railgun rounds.
    - Recharge Energy now refills player gear, spidertrons, and tanks.
  Changes:
    - Removed “Unlock All Achievements” option (no longer functional).
    - Removed standalone Editor tab; the editor toggle and console are now in Essentials.
  Gui:
    - Updated tab names and reorganized panels for more intuitive access.
  Locale:
    - Updated all menu labels and messages to reflect new tabs, options, and renamings.
Version: 2.4.4
Date: 2025-05-11
  Changes:
    - All “legendary” tools now stay visible in the menu, but are greyed out if you don’t have the Quality mod and/or the Space Age DLC installed.
    - Sliders, switches and buttons for those tools are automatically disabled when the required mods aren’t active, preventing any errors or confusion.
  Locale:
    - Names and tooltips now include “(Quality)” or “(Space Age + Quality)” so it’s clear which add-ons you need, updated in both English and Portuguese.
Version: 2.4.3
Date: 2025-05-10
  Minor Features:
    - Legendary Armor Builder now only shows when both the Quality mod and Space Age DLC are active.
    - All other legendary tools (Inventory converter, Blueprint upgrader, Upgrader tool, Construction converter) only appear when the Quality mod is active.
  Changes:
    - Quality mod and Space Age DLC are now optional dependencies—no longer required to install or run the core admin tools.
Version: 2.4.2
Date: 2025-05-09
  Bugfixes:
    - Fixed a glitch in the admin permission checks that could cause the mod to stop working when regular players tried to open the admin menu.
    - Enhanced access rules so that now only the server owner or designated administrators can view and use the admin tools, preventing accidental use by non-admin players.
Version: 2.4.1
Date: 2025-05-09
  Minor Features:
    - Console: Added Ctrl + Enter shortcut to execute the Lua console command when the console GUI is open and the input textbox is NOT focused.
Version: 2.4.0
Date: 2025-05-09
  Features:
    - Cheat Mode Toggle: turn on free building and item spawning with a flip.
    - Always-Day Toggle: keep it daylight forever around you.
    - Disable Pollution Toggle: clear existing pollution and stop new pollution generation.
    - Disable Friendly-Fire Toggle: prevent allies from damaging each other.
    - Peaceful-Mode Toggle: stop biters from attacking unless you provoke them.
    - Disable Enemy Expansion Toggle: freeze biter nest growth.
    - Legendary Armor Builder: a single button generates a full mech suit packed with top-tier legendary gear.
    - Indestructible Buildings: new switch makes all your existing structures unbreakable (and you can flip it back!).
  Bugfixes:
    - Inventory → Legendary now shows a friendly “no character” warning instead of crashing if you try it without a player character.
  Locale:
    - English and Portuguese translations added for all new buttons, switches, sliders, and success/failure messages.
Version: 2.3.0
Date: 2025-05-07
  Major Features:
    - Automation Tab: added a whole new tab to schedule and run tasks automatically.
  Features:
    - Auto-Clean Pollution: clear all pollution at whatever interval you set.
    - Auto-Instant Research: finish any ongoing research at whatever interval you set.
  Scripting:
    - Precise timing: automations now fire exactly every X seconds as defined by your slider.
  Gui:
    - Live slider sync: number boxes update instantly when you move sliders; switches turn loops on or off.
  Locale:
    - New translation keys: added entries for the Automation tab, its switches, and sliders in both English and Portuguese.
  Changes:
    - Dependencies updated: the built-in Quality mod is now required for legendary upgrades.
  Info:
    - Dependency notice: you must have the Quality mod enabled (it ships with Factorio by default).
Version: 2.2.4
Date: 2025-05-06
  Features:
    - Remembered UI state: the mod now saves which tab you last had open and all slider positions, then restores them automatically when you reload the game.
  Changes:
    - Reliable save system: switched to the official storage mechanism for all user-customized settings, improving stability.
    - Load process refined: adjusted the way settings are loaded to eliminate data-mismatch errors during game startup.
  Gui:
    - Smoother experience: refined the toggle and auto-restore behavior so the admin window feels more seamless.
Version: 2.2.3
Date: 2025-05-05
  Features:
    - Legacy button removal: automatically strip out the old top-left GUI toggle button on startup and after updates.
  Changes:
    - Control script: added `remove_old_button` function with `script.on_init` and `script.on_configuration_changed` handlers to clean up legacy UI.
  Bugfixes:
    - Duplicate toggle buttons prevented by removing the old button from existing saves.
Version: 2.2.2
Date: 2025-05-03
  Features:
    - Admin GUI toggle: removed the top-left button in favor of a toolbar shortcut for faster access.
  Changes:
    - Shortcut handling centralized in the main control script; GUI-toggle and Legendary Upgrader shortcuts now share one handler.
    - Player Events module deprecated — no more auto-injected top-left button.
  Bugfixes:
    - Repair & Rebuild option: fixed crash when `prototype.max_health` was missing; now regenerates health on all damaged structures.
Version: 2.2.1
Date: 2025-04-30
  Bugfixes:
    - Convert Inventory to Legendary option: now skips blueprints, blueprint books, upgrade-planner and deconstruction-planner to preserve their contents.
  Scripting:
    - Convert Inventory logic simplified — removed internal blueprint-upgrade routines for clearer focus.
    - Inventory overflow handling improved with a temporary slot bonus and fallback chest storage.
  Changes:
    - Blueprint Upgrade feature extracted into its own module for better maintainability.
Version: 2.2.0
Date: 2025-04-30
  Major Features:
    - Legendary Upgrader tool: drag-select an area to convert every built entity and ghost to legendary quality using a temporary upgrade-planner (inspired by Quezler’s Quality Upgrade Planner).
  Features:
    - Unified conversion: real entities and ghosts handled in one streamlined workflow.
    - Chat notifications on equip, errors, and success.
  Optimizations:
    - Prototype mapping improved — each prototype registered only once to eliminate redundant calls.
  Scripting:
    - Upgrader logic consolidated into a single script for easier maintenance.
  Control:
    - Equip shortcut added: toolbar button to instantly give the Legendary Upgrader (fully remappable).
  Ease of use:
    - Temporary inventory automatically cleaned up after each upgrade.
  Bugfixes:
    - Mapper errors prevented for prototypes lacking certain fields.
    - set_mapper calls corrected to avoid argument-count and bad-argument errors.
  Info:
    - Permission checks ensure only single-player or admin users may run the upgrader.
Version: 2.1.1
Date: 2025-04-29
  Changes:
    - Convert Constructions to Legendary now temporarily researches Construction Robotics if needed, runs conversion, then restores original tech state.
  Bugfixes:
    - Upgrade Inventory Blueprints to Legendary: fixed crash when no main inventory is present (e.g., in editor mode).
Version: 2.1.0
Date: 2025-04-28
  Features:
    - Blueprint Upgrade tool: upgrade all inventory blueprints and blueprint books to legendary quality.
    - Build Ghosts command unified: revives entity ghosts, tile ghosts, and landfill with one action.
  Changes:
    - Removed Build Ghost Blueprints button to eliminate redundancy.
    - GUI streamlined by merging ghost-construction actions.
    - Feedback improved: clear warning when no blueprints are found.
  Bugfixes:
    - Localization: minor translation corrections and internal cleanup.
Version: 2.0.4
Date: 2025-04-24
  Bugfixes:
    - Slider handling: prevented crash when sliders trigger `on_gui_value_changed` after being destroyed or replaced.
Version: 2.0.3
Date: 2025-04-20
  Bugfixes:
    - Changelog display: fixed rendering issue in the in-game Mods menu and on the Mod Portal.
Version: 2.0.2
Date: 2025-04-20
  Features:
    - Mod thumbnail updated for better visibility.
  Bugfixes:
    - Changelog formatting: corrected issue causing incorrect rendering on the Mod Portal.
Version: 2.0.1
Date: 2025-04-20
  Bugfixes:
    - GUI shortcut: fixed CTRL + Period not opening the Admin Command Center.
Version: 2.0.0
Date: 2025-04-19
  Features:
    - Modular architecture: complete rewrite for scalability and maintainability.
    - Admin GUI: new tabbed interface with configurable sliders.
    - Lua Console: built-in multiline console with execution memory.
    - Convert Constructions to Legendary: ghost and upgrade structures via upgrade-planner logic.
    - Map Editor toggle: enter/exit editor mode with one button.
    - GUI shortcut: CTRL + . opens the Admin GUI.
    - Localization: supports English and Brazilian Portuguese.
  Changes:
    - GUI layout reorganized with improved padding, alignment, and vanilla-style buttons.
    - Context awareness: features only available to admins in multiplayer.
    - Tooltips & confirmations improved.
    - Console execution safer with proper error reporting.
  Bugfixes:
    - Layout: fixed spacing and alignment inconsistencies.
    - Ghost revival: corrected logic to include tile ghosts and landfill.
Version: 1.0.2
Date: 2025-04-12
  Features:
    - Convert Inventory to Legendary: upgrade all carried items, armor, and equipment to legendary quality.
Version: 1.0.1
Date: 2025-04-12
  Features:
    - Convert Constructions to Ghosts: use the upgrade-planner to ghost constructions.
    - Build Ghosts: revive entities, tile ghosts, and landfill.
Version: 1.0.0
Date: 2025-04-11
  Major Features:
    - Initial release: Admin GUI, blueprint revival tools, pollution removal, map reveal, and technology unlocks.