Admin control center for Factorio 2.0+. Toggle editor mode, build ghosts, unlock recipes, clear pollution, reveal the map, and more — all from a clean, multilingual GUI with full Lua console support. Works in single-player and multiplayer (admins only).
Mods introducing new content into the game.
Version: 2.2.1 Date: 2025-04-30 Bugfixes: - convert_inventory_to_legendary.lua: skip blueprints, blueprint books, upgrade-planner and deconstruction-planner to prevent clearing their contents. Scripting: - Simplified convert_inventory_to_legendary.lua by removing internal blueprint-upgrade routines and keeping functions focused. - Improved inventory overflow handling with temporary slot bonus and fallback chest storage. Changes: - Separated blueprint-upgrade feature into its own module for better maintainability.
Version: 2.2.0 Date: 2025-04-30 Major Features: - Introduced **Legendary Upgrader** selection tool: drag-select an area to convert every built entity and ghost to legendary quality using a temporary upgrade-planner. (Based on the mod Quality upgrade planner by Quezler) Features: - Unified real-entity and ghost conversion into one streamlined workflow. - Chat notifications when the tool is equipped, on error, and upon successful conversion. Optimizations: - Unique prototype mapping: each prototype is registered only once to eliminate redundant `set_mapper` calls. Scripting: - All upgrader logic consolidated into a single `legendary_upgrader.lua` script for easier maintenance and modding. Control: - Added toolbar shortcut (`facc_give_legendary_upgrader`) to instantly equip the Legendary Upgrader (fully remappable). Ease of use: - Automatic cleanup of the temporary inventory after upgrade. Bugfixes: - Prevent crashes when encountering prototypes lacking `filter_slot_count` or `item_prototypes`. - Fixed argument-count errors and bad-argument errors in `set_mapper` calls. Info: - Permission checks ensure only single-player or admin users may run the upgrader.
Version: 2.1.1 Date: 2025-04-29 Changes: - “Convert Constructions to Legendary” now automatically unlocks Construction Robotics if it isn’t researched, runs the conversion, and then restores the player’s original tech state. Bugfixes: - Fixed a crash in “Upgrade Inventory Blueprints to Legendary” when no valid main inventory is available (e.g. in editor mode).
Version: 2.1.0 Date: 2025-04-28 Features: - Added new tool: Upgrade all inventory blueprints and blueprint books to legendary quality. - Unified ghost building tools: now a single "Build Ghosts" command revives all entity ghosts, tile ghosts, and landfill without needing separate options. Changes: - Removed redundant "Build Ghost Blueprints" button. - Simplified the GUI by merging ghost construction actions into one streamlined command. - Improved player feedback: if no blueprints are found when upgrading, a clear warning message is shown. Bugfixes: - Minor localization corrections and cleanup for internal consistency.
Version: 2.0.4 Date: 2025-04-24 Bugfixes: - Fixed a crash when sliders triggered the `on_gui_value_changed` event but were no longer valid. This resolves a non-recoverable error caused by interacting with destroyed or replaced GUI elements.
Version: 2.0.3 Date: 2025-04-20 Bugfixes: - Fixed an issue causing the changelog to not display correctly inside the in-game Mods menu and on the Mod Portal.
Version: 2.0.2 Date: 2025-04-20 Features: - Updated the mod thumbnail for improved visibility. Bugfixes: - Fixed a formatting issue in the changelog that caused it to render incorrectly on the Mod Portal.
Version: 2.0.1 Date: 2025-04-20 Bugfixes: - Fixed an issue preventing the Admin Command Center from opening using the CTRL + Period shortcut.
Version: 2.0.0 Date: 2025-04-19 Features: - Completely modular rewrite of the mod for better scalability and maintainability. - New Admin GUI with tabbed interface and configurable sliders. - Built-in Lua Console with multiline support and execution memory. - Added new tool: convert constructions to legendary-quality ghosts using upgrade-planner logic. - Toggle Map Editor: merged enter/exit into a single toggle for simplicity. - Introduced keyboard shortcut (CTRL + .) for quick access to the GUI. - Support for both English and Brazilian Portuguese translations. Changes: - Reorganized GUI layout with improved padding, alignment, and vanilla-style buttons. - All features are now context-aware: only available to admins in multiplayer. - Improved tooltip behavior and action confirmations. - Console now uses safer Lua execution with proper error reporting. Bugfixes: - Fixed spacing and alignment inconsistencies in the GUI layout. - Corrected ghost revival logic to properly include tile ghosts and landfill.
Version: 1.0.2 Date: 2025-04-12 Features: - Added ability to convert all inventory items, armor, and equipment to legendary quality.
Version: 1.0.1 Date: 2025-04-12 Features: - Added conversion of constructions to legendary ghosts using upgrade planner. - Added ghost builder that revives entities, tiles, and landfills.
Version: 1.0.0 Date: 2025-04-11 Major Features: - Initial release with Admin GUI interface, blueprint revival tools, pollution removal, map reveals, and tech unlocks.