Multiple Unit Train Control


Replaces bidirectional trains with ones twice as powerful, to simulate real locomotives driving backwards.

Tweaks
6 days ago
0.17 - 2.0
4.26K
Trains

Pyanodon Compatibility - no wood accepted

posted by jonasrejman 6 days ago
General
2
last message by jonasrejman 6 days ago

Weird Incompatiblity with Vehicle Equipment Grids

posted by YunruStellaria 11 days ago
Bugs
1
last message by robot256 10 days ago

Crash With Fusion Trains due to fuel issue

posted by KreygasmTR 11 days ago
General
1
last message by robot256 11 days ago

Stack trace: [ER Global Lock] Forbidden global *write*: {key = "inventory", value = 1}

posted by AnEntireSleeve a month ago
Bugs
5
last message by robot256 29 days ago

MU groups not symmetric

posted by lane_ftw a month ago
General
1
last message by robot256 a month ago

RailPowerSystem Incompat

posted by YunruStellaria a month ago
Bugs
3
last message by YunruStellaria a month ago

Wagon Compat?

posted by LeadHail 3 months ago
Ideas & suggestions
1
last message by robot256 3 months ago

I redid the logic

posted by LuziferSenpai 3 months ago
Bugs
1
last message by robot256 3 months ago

Space trains compat?

posted by Cosmoros 1 year, 4 days ago
General
2
last message by Cosmoros 10 months ago

MUTC Balancer Ignoring Invalid Inventories while passing a SE Space Elevator

posted by ThePiachu 1 year, 1 month ago
General
4
last message by ThePiachu 1 year, 17 days ago

Incompatibility | Circular Dependency Detected

posted by Lilcentaur 1 year, 23 days ago
Bugs
2
last message by robot256 1 year, 22 days ago

MU Space Train missing K2 equipment grid.

posted by DRT99 1 year, 2 months ago
General
2
last message by robot256 1 year, 1 month ago

Wrong values for MU version of train

posted by Marius8 1 year, 10 months ago
Bugs
2
last message by robot256 1 year, 10 months ago

[Fixed] Angel's Crawler Locomotive takes different fuel than MU version

posted by bluegreen1024 2 years ago
Bugs
3
last message by robot256 1 year, 11 months ago

Add Compatibility for SE Space Trains

posted by bluegreen1024 2 years ago
Ideas & suggestions
2
last message by bluegreen1024 2 years ago

Blueprint fix

posted by GotLag 5 years ago
Ideas & suggestions
9
last message by robot256 2 years ago

Incompatibility with Electric_Trains_fix_balance_K2

posted by YellowMiner 2 years ago
Bugs
3
last message by robot256 2 years ago

Compatibility with TrainGroups

posted by AnEntireSleeve 2 years ago
General
3
last message by AnEntireSleeve 2 years ago

Crash when a MU-train is destroyed while riding

posted by Dragonling 3 years ago
Bugs
5
last message by Dragonling 3 years ago

[Fixed] Real Shuttle Trains compatiable

posted by LabsJ 3 years ago
General
2
last message by LabsJ 3 years ago

[Edit] Multiple Unit Train Control fails to load

posted by ShadowLogrus 3 years ago
General
6
last message by ShadowLogrus 3 years ago

[Fixed] Crash on game start in 1.1.25

posted by mdemp 3 years ago
Bugs
4
last message by mdemp 3 years ago

locomotive steam

posted by gnrl_stor 3 years ago
General
5
last message by robot256 3 years ago

[Fixed] Doesn't consistently read localised-name from original entity.

posted by mrudat 4 years ago
Bugs
1
last message by robot256 3 years ago

[Fixed] [1.1] Throws error on start

posted by SBlack 4 years ago
Bugs
1
last message by robot256 4 years ago

[Fixed] Tech still available when mode set to something other than "tech unlock"

posted by SBlack 4 years ago
Bugs
1
last message by robot256 4 years ago

[Fixed] mutc and concurrent train restriction

posted by gnrl_stor 4 years ago
Bugs
1
last message by robot256 4 years ago

[Fixed] Incompatibility with Krastorio 2

posted by Linver 4 years ago
Bugs
6
last message by robot256 4 years ago

Decoupling

posted by leoch 4 years ago
General
2
last message by robot256 4 years ago

I become error for Factorio 0.17.79

posted by Alucardin 4 years ago
Bugs
1
last message by robot256 4 years ago

[implemented] Support for Nuclear Locomotives

posted by game_stailer94 4 years ago
Ideas & suggestions
2
last message by game_stailer94 4 years ago

[Fixed] Locomotive Orientation

posted by Hickstar 5 years ago
Bugs
6
last message by Hickstar 5 years ago

Yuoki Railway Compatibility?

posted by ChurchOrganist 5 years ago
Ideas & suggestions
3
last message by robot256 5 years ago

Bigger Slower Trains

posted by eNamel5 5 years ago
General
1
last message by robot256 5 years ago

Inserters don't fuel MU locomotives

posted by Dragonling 5 years ago
General
3
last message by robot256 5 years ago

[Fixed] Dosen't work with Electric train by magu5026

posted by Zeps2369 5 years ago
Bugs
2
last message by robot256 5 years ago

Realistic Electric Trains and fuel empty

posted by meRlinX_AT 5 years ago
General
2
last message by robot256 5 years ago

[Fixed] Crash since 0.17.59

posted by Dockmeister 5 years ago
Bugs
3
last message by robot256 5 years ago

Fusion Trains

posted by Jessea2010 5 years ago
Ideas & suggestions
2
last message by Jessea2010 5 years ago

[Fixed] Map generation

posted by Jessea2010 5 years ago
Bugs
4
last message by Jessea2010 5 years ago

Support for Realistic Electric Trains

posted by SableDrake 5 years ago
Ideas & suggestions
12
last message by SableDrake 5 years ago

[Fixed] Unrecoverable Lua Error in the latest version with Cargo Ships

posted by SableDrake 5 years ago
Bugs
8
last message by SableDrake 5 years ago

Compatability Request

posted by leion247 5 years ago
Ideas & suggestions
8
last message by robot256 5 years ago

english locale

posted by Optera 5 years ago
Bugs
4
last message by Optera 5 years ago

Hard dependency on Schall's Armoured Train

posted by Pi-C 5 years ago
General
4
last message by Pi-C 5 years ago

[Fixed] Crash when using blueprints holding something

posted by cygnos 5 years ago
Bugs
1
last message by robot256 5 years ago

Nice mod, some feedback

posted by VortiK 5 years ago
General
10
last message by robot256 5 years ago