Multiple Unit Train Control


Replaces bidirectional trains with ones twice as powerful, to simulate real locomotives driving backwards.

Tweaks
9 months ago
0.17 - 2.0
4.79K
Trains

g Update Robot256Lib

5 months ago

Latest version of Robot256Lib will do a better job of preserving schedules and interrupts when MUTC replaces locomotives, thanks to the new schedule API in 2.0.38. Please update Factorio and Robot256Lib!

5 months ago

The mod Multiple Unit Train Control (1.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event MultipleUnitTrainControl::on_tick (ID 0)
Robot256Lib/script/carriage_replacement.lua:295: attempt to index field 'schedule' (a nil value)
stack traceback:
Robot256Lib/script/carriage_replacement.lua:295: in function 'replaceCarriage'
MultipleUnitTrainControl/control.lua:164: in function 'ProcessReplacement'
MultipleUnitTrainControl/control.lua:275: in function 'ProcessTrain'
MultipleUnitTrainControl/control.lua:377: in function 'ProcessTrainQueue'
MultipleUnitTrainControl/control.lua:405: in function <MultipleUnitTrainControl/control.lua:402>

using your library up to date V2.0.9
happens when placing a train all premade trains are working fine

5 months ago

Thanks for the report. Should be fixed in Robot256Lib 2.0.10.

5 months ago

tested and works now, Im assuming from the above it was because of no schedule?

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