Multiple Unit Train Control


Replaces bidirectional trains with ones twice as powerful, to simulate real locomotives driving backwards.

Tweaks
3 months ago
0.17 - 2.0
5.02K
Trains

g Update Robot256Lib

10 months ago

Latest version of Robot256Lib will do a better job of preserving schedules and interrupts when MUTC replaces locomotives, thanks to the new schedule API in 2.0.38. Please update Factorio and Robot256Lib!

10 months ago

The mod Multiple Unit Train Control (1.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event MultipleUnitTrainControl::on_tick (ID 0)
Robot256Lib/script/carriage_replacement.lua:295: attempt to index field 'schedule' (a nil value)
stack traceback:
Robot256Lib/script/carriage_replacement.lua:295: in function 'replaceCarriage'
MultipleUnitTrainControl/control.lua:164: in function 'ProcessReplacement'
MultipleUnitTrainControl/control.lua:275: in function 'ProcessTrain'
MultipleUnitTrainControl/control.lua:377: in function 'ProcessTrainQueue'
MultipleUnitTrainControl/control.lua:405: in function <MultipleUnitTrainControl/control.lua:402>

using your library up to date V2.0.9
happens when placing a train all premade trains are working fine

10 months ago

Thanks for the report. Should be fixed in Robot256Lib 2.0.10.

10 months ago

tested and works now, Im assuming from the above it was because of no schedule?

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