Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds glass bottles which are used in all science pack recipes. Bottles are made from glass and wood. Useful for adding a little more complexity to vanilla game. Compatible with modded science packs and overhaul mods including Space Exploration, Industrial Revolution 2, Bob's mods and Angel's mods.
Mods introducing new content into the game.
Experimental feature, based on 1.1.0 hidden "linked-chest" prototype. Adds chests that when built next to each other, they are automatically linked to share the same inventory. Useful for belt balancing and train station wagon balancing. (Locale: English, Deutsch, 正體中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
It helps improve your robots and storage situation! What else could be more useful for a speedy expansion? hmm.
Mods introducing new content into the game.
Now you can uncraft & recycle items into science packs! Provides a lab that performs reverse-engineering research converting items into science packs considering their worth. Sometimes it can unlock related technology research! Useful with mods where you can find, loot advanced items, or just in case you wanna get rid of old stuff. Recipes and science packs from any other mods are supported.
Mods introducing new content into the game.
Additional useful modules for your armor with modular grid system
Mods introducing new content into the game.
Adds slower accelerating and breaking Trains that in return are able to hit higher top-speeds. This is very useful for trains travelling vast distances.
Mods introducing new content into the game.
Adds additional weapon slots via a bandoleer item. Useful for mods that add lots of weapons to the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds some console commands that can be useful for server admins and modders.
Mods introducing new content into the game.
Adds a capacitor structure for storing heat, useful for regulating power load of Nuclear Reactors.
Mods introducing new content into the game.
Simple combinator that outputs pollution amount. Useful for monitoring pollution spread in circuit networks and with simpler air filtering in mods like Krastorio 2.
Mods introducing new content into the game.
Adds an ore Compressor which presseses loose ores into Compact Blocks making it easier to transport at the cost of energy usage and time. Useful if you want to process your Stuff at your main or Spacebase or just want to compress your ores before shipping somewhere
Mods introducing new content into the game.
This mod adds useful things that simplify the construction of city blocks and facilitate transportation with loading and unloading of resources by trains.
Mods introducing new content into the game.
Mods introducing new content into the game.
THIS MOD IS CURRENTLY IN ITS EARLY STAGES, PLEASE RECOMMEND AND DISCUSS CONTENT YOU WOULD LIKE :) Industrial Engineering is a mod that adds in many new machines and processes to the game. From more productive and realistic late game smelting, to oil turbines to power your base instead of smelly boilers or radioactive rocks. The goal of IE is to add in more productive, useful or realistic processes and machines that work together, while not straying too far from the base game.
Mods introducing new content into the game.
A chest that's able to collect or pickup items on the ground as well as to loot corpses, which is especially useful with mods like Powered by Biters. Search area can be configured with circuit signals, Blueprints included! Supports Warptorio2 teleporations.
Mods introducing new content into the game.
Integrates with Bobs Power mod. This mod attempts to make coal less of a storage hog while making it more useful as a fuel source by adding new recipes to create new types of coal by condensing it, making it take up less space while also providing more fuel per unit. Each compression level reduces pollution generated. Allows toggles for: Receiving a boost for each compression level, Receiving a boost for vehicles per compression level.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Simple configurable mod that adds a free handcraftable item that can be used as power. Useful for power death spirals or when you get stranded with your car in the boonies.
Mods introducing new content into the game.