Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Large total conversion mods.
Introduces a machine that can excavate tiles, extracting stone, and transforms them into water when the dug tile touches another water source
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds new versions of Rocket fuel recipes from K2 and SE, that produce the liquid version directly, because what's the point of wasting that iron, if you are going to make it into liquid anyway... ! IMPORTANT ! This mod removes productivity on the Liquid -> Solid recipe. This causes productivity modules to disappear from refineries with that recipe selected.
Small changes concerning balance, gameplay, or graphics.
A somewhat simple overhaul mod, extending the burner phase and much more
Large total conversion mods.
Compaction 2 is a straightforward overhaul mod designed for extended gameplay enjoyment. In addition to refining existing elements, it introduces a variety of entertaining additions. With a commitment to ongoing development over the next few years, the mod promises to continuously evolve.
Large total conversion mods.
Allows you to void any item or fluid, at the cost of a lot of power and pollution.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Numerical display showing the fluid/gas level in a system. It can also measure flow.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
the innovative mod that redefines the scale of your factory! Ever wondered what Factorio would be like if all the production equipment and buildings were downsized? Now you have the chance to experience it first-hand! Key Features Smaller Size, Bigger Fun: All the machines and buildings from the original game have been reduced in size, making your factory layout more compact and presenting new design challenges. High Compatibility: Robust design that is compatible with most other Factorio mods. Fresh Perspective: Experience the joy of planning and running an efficient factory from a micro-level viewpoint. Performance Optimized: Smaller machines mean higher performance, running smoothly even on lower-end hardware. Get ready to embrace the challenge and rediscover your favorite game in a whole new light!
Large total conversion mods.
Based on Warptorio2 Build your base on a platform that warps from planet to planet and escape bitters before they overwhelm you.
Mods introducing new content into the game.
An overhaul mod based on material progression. Expanded crafting system; hundreds of original sprites and icons; new buildings, technologies, toys, mechanics.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod adds more chemistry and is intented to be played with my other mods aswell as K2, SE and BZ. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder
Mods introducing new content into the game.
Mod que importa as mecanicas do Compressed Extra Utilities, inspirado (mas não afiliado ao mod Minecraft Extra Utilities). experimental Builds: 1.10 1.11
Mods introducing new content into the game.
An expansion modmod for Bob's. Includes lots more chemistry, some weapons, enhancements for nuclear production, and various balance changes.
Large total conversion mods.
Adds a vanilla looking 5x5 storage tank with 100k capacity and 2 pipe connections on each side.
Mods introducing new content into the game.
Modpack with features that will be implemented in Factorio 2.0 core game. Separate build of factorio-2ish with all dependencies marked as required for easy installation. No compatibility between included mods guaranteed!
Collections of mods with tweaks to make them work together.
Changes the antimatter/ion canister unbottling and various thermofluid cooling recipes to be usable on the ground as well, so that spaceships with onboard accelerators don't get their recipes deleted when they land on the ground.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.