Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Add technologies lumberjack and others... This mod is standalone but part of my ModPack. To activate the entire ModPack you need RitnResearch.
Mods introducing new content into the game.
Allows you to save and switch between custom logistic request presets, as well as request blueprints. Optionally presets can be pushed to constant combinators to use the circuit network to manipulate requests.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Some balance and compatibility fixes for mods I like, I publish it to play with other people. Check mod homepage to see main changes. The icon is from my game named Destiny Garden, just for fun :D
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Just because you have walls, cliffs, and water, it doesn't mean you are safe. Adds a new enemy that spawns on the Spitter spawner called the Flier - an enemy that which is able to soar over the terrain and the tougher enemies could even spew fire. Mod settings contains options to enable fire abilities and spawning chance tweaks.
Mods introducing new content into the game.
enable forest around base enable linked belt and player teleport enable loader enable regularly remove the fog of war enable view technology tree not need belt immunity not need empty barrel not need energy stronger construction robot stronger craft stronger enemy vision, speed and health stronger inserter stack size stronger long inserter type stronger steel chest inventory size
Collections of mods with tweaks to make them work together.
Biters and Spitters are Zombies and there is a whole lot of them! Can you stop the horde?
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Visualize and plan your fluid network with color-coded pipes! Build with red, orange, yellow, green, blue, purple, pink, black, white and special optional colors for each fluid. Includes pipes, pipe-to-grounds, pumps, and storage tanks.
Small changes concerning balance, gameplay, or graphics.
Beacon rebalance mod that emulates the balance of endgame beacon spam with SE-style mechanics to encourage more varied designs.
Small changes concerning balance, gameplay, or graphics.
No more belting cars! Movable shipping containers that be transported on belts. Compatible with Space Exploration.
Mods introducing new content into the game.
Keep a record of all Space Exploration cargo rocket flights. Based on Train Log by Zomis.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Manages all of my planes so I only need to update this and not the sub mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This is a mod that lets you play similar to sandbox mode, you have no character sprite or collision (configurable) but you have access to personal weapons, robots and logistics requests. Dependencies are highly recommended but not needed.
Small changes concerning balance, gameplay, or graphics.