Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. MIGRATION: This mod has changed significantly in the update from 2.0 to 2.1. Old saves will need cleanup unless you use maraxsis version 1.33.0!
Mods introducing new content into the game.
Reconstitute wood on Vulcanus by cultivating bacteria found around the sulfuric geysers
Mods introducing new content into the game.
Add lunar panel. An inverse solar panel that generate electricity at night
Mods introducing new content into the game.
A simple balance mod for improved personal experience. Published for easy usage by friends. Mainly focuses on enhanced versatility of modules, machines, and vehicles. Contains several optional tweaks and changes to other mods.
Small changes concerning balance, gameplay, or graphics.
Adds wooden brick. A block that absorb pollutions. Have a setting to adjust absorption per second and the walking speed of wooden path.
Mods introducing new content into the game.
Ground-based logistics: transport drones haul items and fluids between depots. Fork of Transport Drones (Continued)
Mods introducing new content into the game.
Add new features, new items, and freely set original parameters 支持语言:中文 (简/繁), English, 한국어, Русский, 日本語,Deutsch, Español
Large total conversion mods.
A mod that nobody asked for — but Coarstal did. Questionable anime references in industrial context. If you’re thinking of downloading this mod: don’t. It’s made for one specific idiot, and you are (hopefully) not him.
Small changes concerning balance, gameplay, or graphics.
Adds mechanics to make vehicles behave as planes. [Takeoff/Landing, Runway Requirement]
Mods introducing new content into the game.
Mods introducing new content into the game.
Bulk Rail Loader — a powerful train loader with technology scaling, living visuals and sounds, smart filtering. Optimized for large factories. Only Loaders for now
Mods introducing new content into the game.
Mods introducing new content into the game.
Big bags everywhere ! More space in inventory, toolbelt, logistic and trash slots, robots cargo size and speed, bigger stacks & pickstick to increase your picking distance...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
⛏️ Dig, explore, loot, and survive in a vast underground world. Discover hidden treasures, special caverns, dangerous enemies, and depth-based progression from Easy to Nightmare. Experience reworked digging, balanced ore and oil progression, 8-level resource scaling, optional challenge modes, Train Interiors, research upgrades, and a balanced coin market. Enter the optional Dark Zones, where you have only 30 seconds to place lights before the darkness becomes dangerous.
Mods introducing new content into the game.
The most unhinged ways to transport items and yourself around your factory. Fling items around with Thrower Inserters, launch your trains off ramps, and soar through your base on electric ziplines!
Mods introducing new content into the game.
Stay within Radar range to use the map (remote view) and receive alerts. Optional restrictions for the minimap, player marker, pins and tags, map pings, and alert sounds. GPS not included
Small changes concerning balance, gameplay, or graphics.
Visual in-game editor for custom item spoilage. Set lifetimes and outcomes per quality, enable or disable spoilage. Organise both vanilla and modded items. Play the game in your way.
Small changes concerning balance, gameplay, or graphics.
Adds English, UK (en-gb) to the game as a seperate language, due to this you have to do some small file edits to make it work which I have provided how on the modpage. Some mods are supported with: mods-en-gb
Translations for other mods.
[BETA6] Panglia is a planet that follows Moshine in the quest for even more intelligence. It's a strange alien planet that contains Branbalite, a phosphorescent plant, and panglite, a strange metal. Some zones are experiencing much faster time, which will allow you to experiment with cloning, then keep clones in simulations and upload them. You'll need to fill the huge electric needs with dangerous roots that expand and attack your base.
Mods introducing new content into the game.
Adds a complete estradiol production chain using chemical synthesis and pharmaceutical compounding.
Mods introducing new content into the game.