Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Hardened pipes

by Pi-C

Hardened pipes are expensive, and it requires some know-how to make them. However, they come with strong resistances and are ideal for use at the front-line. If biters or spitters always destroy the pipes that supply your flamethrower or water turrets, you should consider replacing them with hardened pipes!

Content
3 years ago
0.17 - 1.1
2.47K
Combat

Compact Coal


This mod allows you to compress coal into larger bits

Content
3 years ago
0.14 - 1.1
692
Storage

Tarantulator


Spidertron not enough for you? Try the nuclear powered Tarantulator instead! It's bigger, badder, and has a giant laser

Content
3 years ago
1.0 - 1.1
22.7K
Combat

Magic Lamp


Lamps capable of projecting complex imagery

3 years ago
0.17 - 1.1
831

Radar signals

by Darkcry

Outputs signals for enemies when placed near a radar

Content
3 years ago
0.16 - 1.1
1.75K
Circuit network

Steamed


Production line and mining drills need steam instead of electric energy. / Must be compatible with all mods, UPS friendly, multiplayer friendly.

Content
3 years ago
0.16 - 1.1
430
Power

BeltLiner


Quickly and easily place multiple lanes of belts in a straight line. Handles corners and avoids obstacles with undergrounds.

Utilities
3 years ago
0.18 - 1.1
2.76K

Clock


Adds a clock

Utilities
3 years ago
0.13 - 1.1
46.6K

Next Station

by kauron

Adds a hotkey to send the trains to their next station in its schedule. It will prioritize the train that is under the cursor and then the train the player is riding.

Utilities
3 years ago
0.15 - 1.1
360
Trains

Combat by Samuel + minus

by Pi-C

"Sniper and shotgun Turrets, Uranium shotgun ammo, a Sniper Gun, and more to come …" Sometimes, less is more! This mod adds options to "Combat by Samuel" that enable you to reduce range, damage modifier, maximum health, and resistances of sniper and shotgun turrets. This mod now includes the (updated) code from "Combat by Samuel" so you can continue playing with sniper turrets etc. in Factorio 0.18. I will revert this change once "Combat by Samuel" has been updated!

Content
3 years ago
0.17 - 1.1
1.62K
Combat

Crawler


Exploring vehicle with big hull

Content
3 years ago
0.17 - 1.1
1.11K
Transportation

TrainSpeedPlus

by nt1soc

Your train network sucks because of low train throughput or slow trains? If your answer is yes, this mod is made for you! Read more at the mod's portal page!

Content
3 years ago
1.0 - 1.1
3.22K
Cheats

Built-in-Beacons

by V453000

Adds production structures which simulate being fully beaconed, and Fullspeed productivity modules for them. Does not change any vanilla entities.

Content
3 years ago
0.18 - 1.1
1.33K
Manufacturing

Regenerate Terrain


A Shortcut Button to regenerate a world surface. If you have added or removed mods, or changed mod settings that affect terrain generation this utility can apply those changes to your current game.

Utilities
3 years ago
0.17 - 1.1
6.89K
Environment

Data Raw Serpent

by Bilka

Prints the entire data.raw table to the log on run. Useful for modders and tool devs.

Utilities
3 years ago
0.15 - 1.1
291

Kuxynator's CityBlock Jump


Jump from block to block. Keybinds to jump one step, a sector or a whole district. Mod designed for Kuxynators CityBlocks 64. Block size can be configured.

Utilities
3 years ago
1.0 - 1.1
144

Iron Small Electric Pole hack

by bazoopy

This mod adds an iron small electric pole, updated to 1.1, S1lentWalrus is author.

3 years ago
1.1
817

Deadlock Stacking For Zombies Extended


Add stacked items for Zombies Extended

3 years ago
1.0 - 1.1
267

Bottleneck

by trold

A tool for locating input starved machines.

Utilities
3 years ago
0.13 - 1.1
223K

Robot Charging Station 1x1

by Peppe

Mod adds three small Roboports that can recharge 4 robots, but have no docking/inventory slots. They have 1/2, 1/4, 1/8 the range of a normal roboport. Adds Roboport with the signal off (allows charging/docking/but no range increase). Mining the no signal roboport returns a normal roboport.

3 years ago
0.14 - 1.1
3.02K