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EARLY BUILD (WIP). Playable: classes, Early/Mid/Late roadmaps, subclasses, events. NOT ready yet: cross-wipe account, battle pass, auto seasons. Server: hrt-rpg.ru
Mods introducing new content into the game.
Personal construction nanobots with quality support - Enhanced Performance Edition Personal nanobots for construction, repair, and turret ammo delivery - no roboports needed! Features quality support, combat automation, statistics GUI, and megabase optimization. Fully compatible with Factorio 2.0 and Space Age.
Mods introducing new content into the game.
Translations for other mods.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. MIGRATION: This mod has changed significantly in the update from 2.0 to 2.1. Old saves will need cleanup unless you use maraxsis version 1.33.0!
Mods introducing new content into the game.
Yet another tiny assembling machine mod, this time 1x1 and can only craft 1-ingredient-recipes!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Bulk Rail Loader — a powerful train loader with technology scaling, living visuals and sounds, smart filtering. Optimized for large factories. Only Loaders for now
Mods introducing new content into the game.
Add early-game crusher variants for crushing sand to smelt into glass, and crushing ore and coal for more efficient smelting
Mods introducing new content into the game.
Japanese translation of Planet Mods 惑星追加MODの日本語翻訳 惑星追加MODだけの翻訳のため、それに付随するMODに対しては別途日本語化が必要です。
Translations for other mods.
Gold and crystals, shiny and pretty. This mod adds Gold tiered devices and the painstaking means to become all powerful. Includes opportunity to accrue up to +250% mining productivity. This mod is new and may not work correctly. report issues on mods.factorio
Mods introducing new content into the game.
Repurpose the waste from the imprecise assembly of machines for new materials. No process is ever truly perfect.
Mods introducing new content into the game.
A Nauvis-like moon in orbit around Gleba. The surface shows structures from a more advanced civilization.
Mods introducing new content into the game.
Mods introducing new content into the game.
Reconstitute wood on Vulcanus by cultivating bacteria found around the sulfuric geysers
Mods introducing new content into the game.
AI companions with 51 RCON commands. Hybrid mining (native + auto-restart). Map markers. FLE-inspired queues. Factorio 2.x compatible.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Reskins enemies into adorable creatures (cosmetic only, no gameplay changes). Nauvis: biters and spitters become cute slimes and their nests become bushes; worms become slimes too. Gleba: pentapods become glowing critters and egg rafts become glowing green orbs. Vulcanus: demolishers get a dragon head with a stone-bead body.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.