Tarantulator
Description
Tarantulator is now officially maintained by DiabloPower, with the support of its original creator, notnotmelon. This adaptation brings enhanced functionality and compatibility, optimized for Factorio 2.0, including the Space Age expansion.
Now with customizable Mod Settings! Activate Arachnophobia Mode, optimize Auto Weapon Cycling, or set up a Multi Railgun configuration to suit your playstyle. Why not go all out with an Auto-Cycle Quad Railgun Tarantulator?
Reactor & Energy Transfer
Unlike the standard Spidertron, the Tarantulator is powered by nuclear fuel cells, meaning that no fusion reactors, solar panels, or other external generators can be used in its equipment grid. Instead, energy is generated internally by its built-in reactor, which is permanently integrated into the unit and cannot be removed.
This reactor not only powers the Tarantulator’s movement but also supplies energy to its equipment grid. The amount of energy transferred can be adjusted via the Energy Grid Transfer Efficiency setting (range: 1–1000, default: 100). This determines what percentage of the fuel’s energy is directed to the grid, ensuring flexible power distribution for different combat and utility configurations.
Mod Features
- Arachnophobia Mode: Offers an alternative visual style for players who prefer a less spider-like appearance.
- Friendly Fire Toggle: Enable or disable friendly fire to prevent accidental damage (default: disabled).
- Customizable Engine Type: Choose between a Void Engine or a Burner Engine. The Burner Engine features a nuclear-powered drive and is compatible with Factorio & Conquer mod’s Liquid Tiberium Fuel Cells.
- Fuel Efficiency Adjustment: Select a fuel efficiency value between 1 and 1000 (default: 100, equivalent to 50% of the fuel value, or 4GJ).
- Energy Grid Transfer Efficiency: Adjustable from 1 to 1000 (default: 100, equivalent to 5% of the fuel efficiency value, or 200MJ).
- Early Tech Unlock Option: Normally available after Spidertron research, but can now be unlocked earlier after Tanks and Nuclear Power research.
- Assault Spidertron Integration: Moves the Tarantulator tech behind the Assault Spidertron. Requires an Assault Spidertron instead of a Spidertron for construction (default setting), or Tanks (Early option).
- Tarantulator Diet: Adjust the lower body size of the Spidertron in two steps. Default: full size, Medium: ~33% smaller, Skinny: ~50% smaller.
- Automatic Weapon Switching: Enables seamless weapon cycling after firing.
- Weapon System Customization: Each weapon system can be toggled on or off (Rocket Launcher, Railgun). Choose between 1 to 4 weapons per system.
- Bob's Enemies Compatibility: Adds resistances for piercing damage from bobenemies mod.
Performance & Combat
- Deadly Precision: The Railgun annihilates most targets in a single shot.
- Superior Durability: Reinforced armor with 5k health and improved damage resistances.
- Remote Control Ready: Full compatibility with logistics automation for efficient deployment.
When size matters! - Tarantulator, Spidertron, Assault Spidertron
Credits
- A big thank you to notnotmelon for the original mod!
Changelog:
A comprehensive list of changes can be found in the mod's Changelog file.