Recently updated mods

sniper rifle Revived

by kreeg

This is not my mod> I am updating it for FactorOriginal mod has not been updated so I am reviving it for Factorio 1.1. Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!

12 hours ago
1.1
39

Bitters Mines


A mod that add landmines that spawn bitters and turn worms turrets avaible for build

13 hours ago
1.1
141

ModMash Splinter, Defense


Mod Mash Splinter for Defense, Adds alien defense systems and new artillery including atomic

a day ago
1.1
1426

Tanks! for Bob!

by LCruel

Mod focussed on giving better and specialized tanks. Giving you more options to attack in early and mid game.

a day ago
0.13 - 1.1
5940

Atomic Artillery Remote

by slyh23

Atomic Artillery Turrets, Wagons, and Remote

a day ago
1.1
121

Electric Weapons


This mod adds powerfull Electric Weapons and ammo to the game

5 days ago
0.16 - 1.1
15789

Rampant Arsenal

by Veden

Adds a variety of weapons to wage war. Adds Additional Turrets, Ammo Types, Landmines, Equipment, Capsules, Walls, Vehicles, Infinite Technologies

7 days ago
0.16 - 1.1
95745

RFP Addon: Weaponry [RFW]


Energy production isn't the only use of nuclear fusion. Weapons of mass destruction are another use, for example.

7 days ago
1.0 - 1.1
4562

True Nukes


Adds realistic nuclear blasts, and more nuclear options, including various scales of atomic artillery shell, as well as atomic cannon shells. Also adds thermobaric weapons (these are like fuel air bombs), which act as early game nukes. Simulates the blast wave, thermal impact, crater and fireball of nuclear weapons.

10 days ago
0.18 - 1.1
9049

Bigger Artillery


Adds a bigger Artillery with intercontinental range. -Highly customizable -Should be compatible with all mods NEW: Balancing update

10 days ago
1.0 - 1.1
13803

Spidertron Extended


Adds Spidertron MK2, Spidertron MK3, the Immolator and the Ghost Weaver, more powerful upgraded versions of Spidertron that can be crafted from the original, with enhanced firing capabilities, larger inventory size, equipment grid, radar coverage, mobility and much more.

11 days ago
1.0 - 1.1
49843

Warhammer 40K Astartes Armoury (Fork)


For The Emperor! Adds 5 bolter weapons and 6 bolt types. (Fork of MrSilver2510's Mod: https://mods.factorio.com/mod/Wh40k_Armoury)

12 days ago
1.1
430

Total Automization - RTS Rebalance


Add RTS units and deployment mechanics.

15 days ago
1.0 - 1.1
1747

Nuclear Artillery Shell

by Aephiex

Adds nuclear artillery shell to the game.

15 days ago
0.16 - 1.1
3247

Knock Knock Artillery


The final answer to the question: I have a gun, why should I walk? - an artillery shell which does almost no damage but uncovers a large area of the map.

23 days ago
1.1
158

Spidertron Tiers

by Zangeti

Adds 13 new unique Spidertrons! Wether high firepower, early game, speed, inventory size or fog war reveal, there is something for everyone.

24 days ago
1.0 - 1.1
12767

Make Artillery Great Again


Fire power, more more Fire Power ! ( Mod name is just parody, Not more or less than that ) Add some options for Artillery Shell - Increase Artillery shell damage by research - Settings availavble for damage Increasement, Base damage, Base effect area(radius) - Add damage technology

25 days ago
1.0 - 1.1
2123

Insectitronics

by DemonX3

Spidertron? Nah, they're mere Insectitrons. Early-Mid Tier Spidertrons for all your spider needs.

27 days ago
0.18 - 1.1
3304

WeaponPack


Add new components, ammunition and weapons to Factorio

27 days ago
0.17 - 1.1
6650

Light Artillery

by kizrak

Early game Light Artillery

28 days ago
0.17 - 1.1
22699