Recently updated mods

Spidertron Extended


Adds Spidertron MK2, Spidertron MK3, the Immolator and the Ghost Weaver, more powerful upgraded versions of Spidertron that can be crafted from the original, with enhanced firing capabilities, larger inventory size, equipment grid, radar coverage, mobility and much more.

2 hours ago
1.0 - 1.1
34155

Senpais Dora


Adds a new and powerful artillery to the game. Its based on the german railway gun Gustav/Dora.

16 hours ago
0.16 - 1.1
2080

Cannon Spidertron


Adds a spidertron, that shoots cannon shells.

16 hours ago
1.0 - 1.1
611

AAI Vehicles: Laser Tank


A high-damage laser tank with heavy armour. Can be automated with AAI Programmable Vehicles mod.

20 hours ago
0.14 - 1.1
179224

Electric Weapons


This mod adds powerfull Electric Weapons and ammo to the game

23 hours ago
0.16 - 1.1
13035

Napalm Artillery


This mod adds Napalm Artillery shells

a day ago
0.16 - 1.1
29906

Zombies Extended Weapons


ZombiesExtended Weapons adds higher tier weapons and explosives.

a day ago
0.18 - 1.1
1140

Bullet Trails


Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo.

a day ago
0.14 - 1.1
216754

RFP Addon: Weaponry [RFW]


Energy production isn't the only use of nuclear fusion. Weapons of mass destruction are another use, for example.

a day ago
1.0 - 1.1
2451

Explosive Termites


Provides explosive termites for large scale deforestation.

a day ago
0.13 - 1.1
29977

Schall Tank Platoon


Adds different classes and tiers of tanks in-par with power armors, having vehicle equipment grid. Aims to fill the gaps the vanilla game should have. Not overhaul nor OP. Vanilla oriented and balanced. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)

3 days ago
0.16 - 1.0
68792

HeroTurrets


Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets generated so not limited to vanilla, identifiable by overlaid rank insignia. Rank buffs individual turrets.

4 days ago
1.0
7308

True Nukes


Adds realistic nuclear blasts, and more nuclear options, including various scales of atomic artillery shell, as well as atomic cannon shells. Also adds thermobaric weapons (these are like fuel air bombs), which act as early game nukes. Simulates the blast wave, thermal impact, crater and fireball of nuclear weapons.

16 days ago
0.18 - 1.0
3434

Spidertron Tiers

by Zangeti

Adds 13 new unique Spidertrons! Wether high firepower, early game, speed, inventory size or fog war reveal, there is something for everyone.

29 days ago
1.0
7823

Make Artillery Great Again


Fire power, more more Fire Power ! ( Mod name is just parody, Not more or less than that ) Add some options for Artillery Shell - Increase Artillery shell damage by research - Settings availavble for damage Increasement, Base damage, Base effect area(radius) - Add damage technology

29 days ago
1.0
945

Schall Gun Pod


Adds several bullet-consuming defense equipment. Designed for vehicle grids, function as gun pods (external mount guns) like in modern military aircrafts. Suitable for moving turret creep tactics. Also adds dedicated pods for armoured trains. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

a month ago
0.16 - 1.0
18015

Gun Equipment


Mode add automatic guns applyable to equipment grid. Mode was originaly contained in Coal Powered mode and was extracted because of possible complexity.

a month ago
1.0
2204

Schall Alien Tech


Vanilla-friendly extension of weaponry. Not overhaul. Adds alternate weaponry choices from mid-game, which is based on the alien science pack from “Schall Alien Loot” mod. Balanced with vanilla weaponry, and extends end-game with MK3 weaponry (including powered armor and tanks). Also adds two featured weapons from “Doom”: Plasma rifle, BFG 9000. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

a month ago
0.16 - 1.0
26193