Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Step By Step Combinators

by kajacx

Combinators that can be executed "step by step", for debugging purposes. Can convert normal/SBS networks with upgrade planner.

Content
3 years ago
0.17 - 1.1
261
Circuit network

Ribbon Maze (fix for 1.1)

by kajacx

The maze itself is destined to be automated. Original mod by H8UL. Fixed for 1.1 by kajacx.

Overhaul
3 years ago
0.18 - 1.1
2.00K

Full Power Coverage

by Morhe

Makes the supply area for small and medium electric poles match their wire reach, so that you can get full coverage from drag-building power poles. Slightly reduces connection range to force connection ranges to even numbers of tiles, then raises power coverage range to match. Compatible with Bob's Power.

3 years ago
0.15 - 1.1
3.73K

Extra Biter Control


Gives extra control to tweak biter spawning, quantity and movement beyond standard map settings

Content
3 years ago
0.16 - 1.1
1.15K
Enemies

Automatic Station Painter Continued


Automagically colors stations based on the trains' colors.

Content
3 years ago
1.1
11.1K
Trains

Burnt Extractor


This inserter can take items from burnt result output

Utilities
3 years ago
0.16 - 1.1
960

Junk Train (omniwood edition)

by SqFKYo

Adds weak tier 0 trains with much lower tech requirements, but more limits. Graphics by kaueNP and d3x0r!

Content
3 years ago
0.17 - 1.1
3.65K
Transportation

SunCubes

by Sunnova

Convert gases/liquids to frozen cubes, frozen cubes back to gases/liquids. Tested with Bob's Mods

3 years ago
1.0 - 1.1
206

Bigger Slower Trains


Makes trains feel more 'bulky' - Increases the locomotive weight & power & health, decreases top speed, increases for the cargo wagon & the fluid wagon weight & capacity & health

Content
3 years ago
0.16 - 1.1
761
Trains

Portable power equipment


Adds a portable generator and nuclear reactor equipment that consumes fuel for power production.

Content
3 years ago
0.17 - 1.1
2.89K
Armor

Armor pockets


Equipment that increases inventory capacity.

Content
3 years ago
0.17 - 1.1
5.89K
Armor

Combat Bot Booster


Boosts lifetime of bots but gives them limited ammo, bots expire when ammo runs out

Content
3 years ago
0.16 - 1.1
426
Combat

How Far Has it Been?


Ever wondered how far your trains have travelled? Now you can see in real time!

Tweaks
3 years ago
0.16 - 1.1
3.65K

Instant Mining Drill


Mining drills have much higher power and some bigger mining area (balance is not changed)

3 years ago
0.17 - 1.1
3.37K

Instant Robot Charging


Flying robots charge in roboports are really fast (balance is not changed)

Tweaks
3 years ago
0.17 - 1.1
6.08K

Spidertron squad control [0.5.0 BETA RELEASE]


adds a spidertron squad remote so you don't have to use 100 remotes to control your spider army. also adds a follow mode for your spider army. And a better entity-follow tool that doesn't require you to link every single spidertron individually Beta versions available on GitHub for testing: https://github.com/npc-strider/spidertron-squad-control/releases

Utilities
3 years ago
1.0 - 1.1
6.87K

Nightvision Toggle


Enable turning off your nightvision.

Utilities
3 years ago
0.18 - 1.1
448

Krastorio Fuel Tweaks


Some balance adjustments to Krastorio 2's fuel changes.

Tweaks
3 years ago
1.0 - 1.1
892

Minimal Crafting Menu


Reduces clutter in the crafting menu by hiding recipes that aren't craftable by hand.

Tweaks
3 years ago
1.0 - 1.1
598

Krastorio Spidertron Tweaks


Some adjustments to Spidertron on top of Krastorio 2's changes.

Tweaks
3 years ago
1.0 - 1.1
1.51K