Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds ground based construction robots (made by Klonan: https://mods.factorio.com/mod/Construction_Drones)
Provides research to unlock a mid tier turret between basic gun turrets and lasers: Longer range and greater durability, but at the cost of much slower traverse speed and fire rate.
Mods introducing new content into the game.
Pasting a recipe to an assembler copies the source assembler's direction.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
CURRENTLY WORKING ON VERSION 2.0 https://discord.gg/NTJF88UWhC
Scenarios, maps, and puzzles.
Self-sealing stem bolts are, as their name suggested, stem bolts that seal themselves.
A set of general utility cominators. Includes: Location Combinators, Bonus Combinators, Player Combinators, Research Combinators
/s ๋์ ์ /ใด์ผ๋ก ์ธ์น๊ธฐ๋ฅผ ํ์ธ์. ๋ฐ๋๋ผ ์๋๋ฆฌ์ค์ ์ฝ๋๋ฅผ ์ฃผ์ ํ๋ ๋ฐฉ๋ฒ์ ๋ณด๋ ค๋ฉด ๋ชจ๋ ํ์ผ์ ์์ถ์ ํ๊ณ control.luaํ์ผ์ ์ฝ๋ฉํธ๋ฅผ ์ฐธ๊ณ ํ์ธ์.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Roboports automatically upgrade belts, splitters, underground belts, inserters, and assemblers within their reach.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This mod will create power lines between most of the base game's entities that require power.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.