warped_jack

Mods by warped_jack

Lightorio


Adds a little 'glow' to assembling machines, chem plants and oil refineriers, to make the factory more visible at night. Not intended as an complete replacement for lamps. Now 2.0 and Space Age compatible!

Tweaks
3 months ago
0.16 - 2.0
35.3K

How Far Has it Been?


Ever wondered how far your trains have travelled? Now you can see in real time!

Tweaks
4 years ago
0.16 - 1.1
3.97K

Only Nauvis


A normal Nauvis start, but every other planet is replaced with asteroid belts, so space platforms are still required. Go asteroid mining for Tungsten, Scrap, Lithium and Pentapods to progress through the usual Space Age tech tree.

Overhaul
a month ago
2.0
695

Only Gleba


All of the scans were wrong. Nauvis isn't what we expected it to be. Vulcanus, Aquilo and Fulgora are all gone. There's Only Gleba.

Overhaul
2 months ago
2.0
640
Logistics Combat Enemies Environment Mining Manufacturing

Combat Bot Booster


Boosts lifetime of bots but gives them limited ammo, bots expire when ammo runs out

Content
4 years ago
0.16 - 1.1
449
Combat

Fruit Processing Productivity


Adds an infinite tech to improve resource extraction from Yumako and Jellynuts.

Tweaks
2 months ago
2.0
170
Manufacturing

Adjustable Range Overlay


Adds a mod setting to make turret range and throwable range easier to see.

Tweaks
2 months ago
2.0
71

Electric Turrets


Adds a small upgrade to gun turrets, electrified gun turrets. They require ammunition and power to work, for a slightly boosted fire rate.

Content
5 years ago
0.16 - 0.17
18
Combat

Shuffler Biters


These biters will move your belts. They'll move your inserters. They'll move your walls. Fair warning, this is WIP, and likely to make biters super OP.

Content
6 years ago
0.16
7
Enemies