- Increases inventory space for each pocket installed in an armor.
- Number of slots added per armor pocket MK1 is configurable in startup settings (Default is 2).
- Now includes a startup setting to enable a MK2 variant of the armor pocket. The MK2 is a 2x2 sized equipment that increases inventory capacity based on the multiplier setting (x2, x2.5, x3, x3.5, x4, etc.) and the MK1 inventory capacity settings (Default is x5).
Also includes a startup setting to modify the size of night vision to 1x1 (Disabled by default).