Junk Train (omniwood edition)

by SqFKYo

Adds weak tier 0 trains with much lower tech requirements, but more limits. Graphics by kaueNP and d3x0r!

1 year, 8 months ago
0.17 - 1.1
4662
Owner:
SqFKYo
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
3 years ago
Latest Version:
1.1.0 (1 year, 8 months ago)
Factorio version:
0.17 - 1.1
Downloaded:
4662 times

Updated d3x0r's Junk Train (https://mods.factorio.com/mod/JunkTrain2) to have fuel values similar to 0.16, added omniwood option, and added a second fuel slot.

Especially useful for painful omniscience runs.

Contact through Omnimatter discord preferably: https://discord.gg/WQYks7W

Changelog:
0.17.0 - Initial release
0.17.1 - Fixed paths to images.
0.17.2 - Fixed construction using robots by adding a dependency to Nexela's excellent Factorio Standard Library (https://mods.factorio.com/mod/stdlib)
0.17.3 Based on d3x0r's fresh update. Rebalanced the fuel requirements to be similar to 0.16. It was 4x after the fuel changes, so it should be much more feasible to make early game JunkTrain base now.
0.17.4 Added a second fuel slot. I find it more fun that the trains have bad efficiency but do not constantly run out of fuel.
0.18.0 Updated to 0.18
0.18.1 Fixed icon sizes. Added thumbnail. Added changelog.