Found 84 mods

Power on a Belt

Adds a new type of accumulator with two parts, the charging station and the discharging station. Move power into batteries and transport them far away. Graphics courtesy of kaueNP. Supports batteries from bobsmods.
3 days ago
0.16
532

聚变发电站(Art's Fusion Reactor)

by aspd199
为游戏增加一个聚变反应堆发电站。 Add a fusion reactor power station to the game.
4 days ago
0.15 - 0.16
2407

Pyanodons Coal Processing

Adds coal processing lines to the game.
5 days ago
0.14 - 0.16
15380

pumped storage plant

Stores Electricity via Water
6 days ago
0.16
227

Big Solar Panel and Accumulator

A big solar panel and Accumulator that generates more energy for a big cost, but smaller space.
7 days ago
0.16
261

Full Power Coverage - patched for Factorissimo

Makes the supply area for small and medium electric poles match their wire reach, so that you can get full coverage from drag-building power poles. Slightly reduces connection range to force connection ranges to odd numbers of tiles, then raises power coverage range to match. Compatible with Bob's Power. Patched for compatibility with Factorissimo 2
7 days ago
0.16
99

Geothermal

by Reika
Adds magma sources and geothermal generators.
9 days ago
0.15 - 0.16
9861

Curbolt's Solar Mod

by Curbolt
Solar Panels
13 days ago
0.16
179

Advanced Electric Revamped v16

by LsHallo
Adds higher tiers of solar panels and accumulators. Now with updated solar textures. (High-res)
14 days ago
0.16
714

Bob's Power

Adds new power structures.
18 days ago
0.13 - 0.16
264208

High Power Solar

A mod that changes the solar panel to produce 5MW. Also accumulator input modified to 3MW and output modified to 5MW.
18 days ago
0.15 - 0.16
2162

Dirty Power

Less refined fuels pollute more. Power production slightly more nuanced. (Decreased efficiency for simpler tech. Adds a more efficient boiler. Electric furnaces consume 50% more power.)
20 days ago
0.16
54

Powered Entities

This mod will create power lines between most of the base game's entities that require power.
27 days ago
0.13 - 0.16
6712

Hand Crank

A hand crank that can be used to jump-start circular power circuits.
28 days ago
0.16
165

Plutonium Energy

Plutonium nuclear fuel.
30 days ago
0.15 - 0.16
2300

Advanced Nuclear 0.16 fix

by SonIcco
0.16 fix for hopewelljnj's AdvancedNuclear. Adds second tier of nuclear reactor, heat exchanger, steam turbine and heat pipes. A multiplier is used to adjust the recipes and energy usage. I difference to the original mod you can recycle the tier one items. The mod replaces the original one.
a month ago
0.16
322

RITEG

Proof of concept: Radioisotope thermoelectric generator
a month ago
0.16
687

Fission and Fusion

by undarl
Adds portable fission generators, radioisotope thermoelectric generators, and factory-level fusion power.
a month ago
0.15 - 0.16
3696