Found 64 mods

Hydrogen Power Systems

Using the power of univese's most common element
a day ago
0.16
868

RealisticReactors

by Ingo
This mod adds a more realistic nuclear reactor and a cooling tower. The nuclear reactor is controllable via its integrated circuit interface. It also has an Emergency Core Cooling System (ECCS), which can be used to cool the reactor core with water. If it reaches 999°, a nuclear meltdown is caused and the reactor will explode producing a radioactive cloud. The cooling tower converts steam and hot water back to cold water, thus can be used in the different reactor cooling processes.
3 days ago
0.16
2782

Thermal solar power

Adds the ability to build an early to mid game solar complex with built-in energy storage for the night
3 days ago
0.16
1081

Bob's Power

Adds new power structures.
5 days ago
0.13 - 0.16
346615

Plutonium Energy

Plutonium nuclear fuel.
15 days ago
0.15 - 0.16
3497

Geothermal

by Reika
Adds magma sources and geothermal generators.
19 days ago
0.15 - 0.16
14989

Pyanodons Coal Processing

Adds coal processing lines to the game.
19 days ago
0.14 - 0.16
25410

giga_power

Boiler powered by fuel to make electric power 1GW
24 days ago
0.16
438

Luzivras Factorio Power

Adds Solarpannels MK 1-8, Mk1 = 8Normal pannels Each Mark means times 8 in power (additional cost on higher tears, to make a balance for the space)
24 days ago
0.15 - 0.16
1509

Texugo Wind Generator

Wind Generators produces free energy, but are expensive and don't have a steady output. This mods adds 3 tiers of Turbines, from small wood generators to massive steel turbines. Last Update 0.0.8 - Emergency Fix!! update 0.0.7: Compatibility with Bobs Electronics, Graphic Update/fix and Added Translation: Russian
29 days ago
0.16
3131

Ultimate Solar Panel + Accumulator

Adds Solar Panel + VERY slow recharging, ultimate capacity, fast discharge accumulator, for your laser turret (end) game, the accumulator is avialable from the start, it should solve your laser turret energy spikes.
a month ago
0.16
316

Powered Entities

This mod will create power lines between most of the base game's entities that require power.
a month ago
0.13 - 0.16
9214

Advanced Electric High Resolution

by LsHallo
Adds higher tiers of solar panels and accumulators. (Production *10, *100, *1000; but also cost).
a month ago
0.16
4351

Nuclear Scale

More then only one size of nuclear reactor; WIP
a month ago
0.16
212

Solarthermal Energy

by mx-2
Adds solarthermal panels and heat accumulators.
a month ago
0.16
1202
a month ago
0.15 - 0.16
1188

RealisticPower

by Kenira
Revamps energy production and consumption to be more realistic (harder) and splits accumulators into two types: very high capacity with low power, and low capacity with high power. To be used with DayNightExtender for longer (4h - 24h) day / night cycles.
a month ago
0.14 - 0.16
2127

Large Electric Pole

Adds a large electric pole that is even bigger than the big electric pole
a month ago
0.16
1274

Good Burner Things

Adds 11 new Burner items. New Burner inserters and stack inserter, Burner Assembling Machines, Burner Mining Drill 2, Burner Pumpjack, Steel Furnace 2, Burner Oil Refinery, Burner Chemical Plant, Burner Centrifuge and Burner Lab.
2 months ago
0.16
247

SigmaOne's Mods: Nuclear

by Sigma1
Makes nuclear fuel, and some other uranium-related item production a bit more complex and immersive.
2 months ago
0.15 - 0.16
2600