Memory cards


This mod adds memory cards to store network signals

Content
a month ago
1.1 - 2.0
429
Circuit network
Owner:
Plop-and-run
Source:
https://github.com/PlopAndRun/Factori...
Homepage:
N/A
License:
GNU GPLv3
Created:
11 months ago
Latest Version:
0.4.4 (a month ago)
Factorio version:
1.1 - 2.0
Downloaded by:
429 users

Factorio Memory Cards

This mod adds a new item that can store circuit network information. This opens a whole new ARRAY of possibilities, the SPACE is not the limit! Store bulk data, create loops, calculate trends. You can send them in trains, rockets, space platforms and spaceships.

  • Fully automatable reading and writing
  • Enough space to store every signal in the network, including their qualities
  • Compatible with space platforms in Space Age
  • Works in space and spaceships in Space Exploration
  • Compatible with Ultracube
  • Full blueprints support
  • Custom card descriptions

New Content

This mod adds a memory card item, a memory card writer machine and a memory card reader machine.

A memory card can store any amount of circuit network signals.

To write signals on a card you need to insert it into a memory cards writer. When the write operation is finished all its signals will get saved on the memory card.

To read the stored signals you need to insert a card into a memory card reader. When a card is inserted, the reader will send a special signal plus the card's contents to the connected wires.

Inserters can insert cards into writers and readers, as well as remove them from these devices.

You can view and edit memory cards manually with a helpful editor that can be opened from shortcuts (near other tools like copy, pase and the blueprint creator). This editor shows you every signal that is written on the memory card. You can copy these signals from the inserted card to the editor's memory to edit them. After that, you can write the new values back to the same card, or to another card.

Channel support

Writers and the editor have an option to write data to separate channels on the memory card. By default this option is disabled, but to enable it you can open the writer's UI and check the checkbox 'Write channels separately'. The editor has a switch near each signal that selects the signal's color. Colorless signals will be read into both channels.

Known issues

  • If you use "Select new content" button in the blueprint editor, while the blueprint is in a blueprint library, the machines' options won't be saved because Factorio Lua API doesn't allow it.