Quality of Life research


Adds bonuses and optionally research for bigger bags (more inventory space), movement/walking/running speed, character hand crafting speed, long reach (optional far resource reach), and player mining speed. Use settings to choose which ones you want, either through research or by just choosing a value yourself.

1 year, 2 days ago
0.15 - 1.1
269696

Preferably use GitHub for bugs, feedback, or suggestions: https://github.com/Aidiakapi/qol_research/issues

Option: add military science to all infinite research

posted by pt-hermit 7 months ago
Ideas & suggestions
1
last message by Aidiakapi 3 months ago

Addition: Train braking Force

posted by pt-hermit 7 months ago
Ideas & suggestions
1
last message by Aidiakapi 3 months ago

[Needs reproduction] Movement speed research stops working after death

posted by Anceptor 4 months ago
Bugs
1
last message by Aidiakapi 4 months ago

this mod compatable with K2 and SE?

posted by spb00000 1 year, 28 days ago
General
14
last message by Aidiakapi 9 months ago

[Resolved] Can't disable infinite research

posted by opternary 1 year, 2 months ago
Bugs
3
last message by Aidiakapi 1 year, 1 month ago

[Invalid] Weird interactions with SE science rescaling

posted by Mernom 1 year, 5 months ago
General
3
last message by Aidiakapi 1 year, 5 months ago

[Question] What are the stats?

posted by Malidictus 1 year, 5 months ago
General
2
last message by Malidictus 1 year, 5 months ago

[Resolved] 3.1.0 *REQUIRES* SpaceEx

posted by thisisnotfez 1 year, 6 months ago
Bugs
4
last message by thisisnotfez 1 year, 6 months ago

[External] Space Exploration (Postprocessing) incompatibility

posted by Sgamez 1 year, 8 months ago
Bugs
16
last message by Aidiakapi 1 year, 6 months ago

[New mod + Implemented] More hotkeys, specifically move speed bonus

posted by intellilogic 1 year, 7 months ago
Ideas & suggestions
12
last message by intellilogic 1 year, 6 months ago

[Invalid] error Factorio 0.18.21

posted by NCNecros 1 year, 7 months ago
Bugs
2
last message by Aidiakapi 1 year, 7 months ago

[Answered] Stack Size tech?

posted by omarflyjoemacky 1 year, 7 months ago
General
1
last message by Aidiakapi 1 year, 7 months ago

[Needs reproduction] Conflict with Angel's Industry

posted by Sepon 1 year, 8 months ago
Bugs
1
last message by Aidiakapi 1 year, 8 months ago

[Invalid] Error ControllerLogisticGui.cpp:131: Wrong number of logistic filters

posted by Attal 1 year, 8 months ago
General
4
last message by Aidiakapi 1 year, 8 months ago

[Resolved] description outdated

posted by Mernom 1 year, 8 months ago
General
1
last message by Aidiakapi 1 year, 8 months ago

[Resolved] hello

posted by infantrymanforlife 1 year, 8 months ago
Bugs
2
last message by infantrymanforlife 1 year, 8 months ago

[Answered] Just wondering on crafting speed

posted by speedy45 1 year, 9 months ago
General
2
last message by speedy45 1 year, 9 months ago

[External + Resolved] Industrial Revolution

posted by Barazturg 2 years ago
Bugs
7
last message by Vanadium 2 years ago

Works nicely

posted by Moffmaster 2 years ago
General
2
last message by Rebecca-x 2 years ago

Basic vs Intermediate

posted by RexBuck 2 years ago
General
1
last message by Aidiakapi 2 years ago