Adds bonuses and optionally research for bigger bags (more inventory space), movement/walking/running speed, character hand crafting speed, long reach (optional far resource reach), and player mining speed. Use settings to choose which ones you want, either through research or by just choosing a value yourself.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Preferably use GitHub for bugs, feedback, or suggestions: https://github.com/Aidiakapi/qol_research/issues
New research: Trash size increase
posted by
Merikolus
10 days ago
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Ideas & suggestions |
0
last message by
Merikolus
10 days ago
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Idea, but need help
posted by
Buggi
16 days ago
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Ideas & suggestions |
0
last message by
Buggi
16 days ago
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QOL mod somehow interferes with Blueprint Sandboxes mod
posted by
enraged_tomato
a month ago
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Bugs |
3
last message by
enraged_tomato
26 days ago
|
Space Age Science
posted by
Hellpest
a month ago
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Ideas & suggestions |
2
last message by
Hellpest
27 days ago
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Game crashes
posted by
rapfield
a month ago
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Bugs |
2
last message by
Aidiakapi
27 days ago
|
inventory_width as QOL research
posted by
flart
9 months ago
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Ideas & suggestions |
0
last message by
flart
9 months ago
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SE config?
posted by
AndyScull
1 year, 4 days ago
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General |
2
last message by
AndyScull
11 months ago
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Config vault
posted by
leduke79
1 year, 5 months ago
|
General |
4
last message by
Aidiakapi
1 year, 5 months ago
|
[Answered] Modded Config not wor
posted by
IceCobe
1 year, 7 months ago
|
General |
5
last message by
IceCobe
1 year, 7 months ago
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[Answered] RPG Mod compatible?
posted by
Dracarius
1 year, 7 months ago
|
General |
2
last message by
Dracarius
1 year, 7 months ago
|
research for bigger spidertron inventory space/ equipment grid?
posted by
Sawaumi
1 year, 9 months ago
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Ideas & suggestions |
1
last message by
Aidiakapi
1 year, 9 months ago
|
Bug with Ultimate Research Queue mod
posted by
Mandelbrot2671
1 year, 10 months ago
|
Bugs |
1
last message by
Aidiakapi
1 year, 10 months ago
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[Resolved] get loaded config
posted by
danura30082
1 year, 10 months ago
|
General |
3
last message by
Aidiakapi
1 year, 10 months ago
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[External] Bug with Improved Research Queue mod
posted by
The_Axan
2 years ago
|
Bugs |
1
last message by
Aidiakapi
2 years ago
|
[Resolved] toggles????
posted by
Tech_Man122002
2 years ago
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Ideas & suggestions |
4
last message by
Tech_Man122002
2 years ago
|
[Resolved] long reach doesnt work
posted by
DRpenetration
2 years ago
|
General |
1
last message by
Aidiakapi
2 years ago
|
[Resolved] Option: add military science to all infinite research
posted by
EnmaPlays
3 years ago
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Ideas & suggestions |
1
last message by
Aidiakapi
3 years ago
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[Resolved] Addition: Train braking Force
posted by
EnmaPlays
3 years ago
|
Ideas & suggestions |
1
last message by
Aidiakapi
3 years ago
|
[Needs reproduction] Movement speed research stops working after death
posted by
Anceptor
3 years ago
|
Bugs |
1
last message by
Aidiakapi
3 years ago
|
this mod compatable with K2 and SE?
posted by
spb00000
4 years ago
|
General |
14
last message by
Aidiakapi
3 years ago
|
[Resolved] Can't disable infinite research
posted by
opternary
4 years ago
|
Bugs |
3
last message by
Aidiakapi
4 years ago
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[Invalid] Weird interactions with SE science rescaling
posted by
Mernom
4 years ago
|
General |
3
last message by
Aidiakapi
4 years ago
|
[Question] What are the stats?
posted by
Malidictus
4 years ago
|
General |
2
last message by
Malidictus
4 years ago
|
[Resolved] 3.1.0 *REQUIRES* SpaceEx
posted by
thisisnotfez
4 years ago
|
Bugs |
4
last message by
thisisnotfez
4 years ago
|
[External] Space Exploration (Postprocessing) incompatibility
posted by
Sgamez
4 years ago
|
Bugs |
16
last message by
Aidiakapi
4 years ago
|
[New mod + Implemented] More hotkeys, specifically move speed bonus
posted by
intellilogic
4 years ago
|
Ideas & suggestions |
12
last message by
intellilogic
4 years ago
|
[Invalid] error Factorio 0.18.21
posted by
NCNecros
4 years ago
|
Bugs |
2
last message by
Aidiakapi
4 years ago
|
[Answered] Stack Size tech?
posted by
omarflyjoemacky
4 years ago
|
General |
1
last message by
Aidiakapi
4 years ago
|
[Needs reproduction] Conflict with Angel's Industry
posted by
Sepon
4 years ago
|
Bugs |
1
last message by
Aidiakapi
4 years ago
|
[Invalid] Error ControllerLogisticGui.cpp:131: Wrong number of logistic filters
posted by
Attal
4 years ago
|
General |
4
last message by
Aidiakapi
4 years ago
|
[Resolved] description outdated
posted by
Mernom
4 years ago
|
General |
1
last message by
Aidiakapi
4 years ago
|
[Resolved] hello
posted by
infantrymanforlife
4 years ago
|
Bugs |
2
last message by
infantrymanforlife
4 years ago
|
[Answered] Just wondering on crafting speed
posted by
speedy45
4 years ago
|
General |
2
last message by
speedy45
4 years ago
|
[External + Resolved] Industrial Revolution
posted by
Barazturg
5 years ago
|
Bugs |
7
last message by
Vanadium
5 years ago
|
Works nicely
posted by
Moffmaster
5 years ago
|
General |
2
last message by
RubyPoker
5 years ago
|
Basic vs Intermediate
posted by
RexBuck
5 years ago
|
General |
1
last message by
Aidiakapi
5 years ago
|