Quality of Life research


Adds bonuses and optionally research for bigger bags (more inventory space), movement/walking/running speed, character hand crafting speed, long reach (optional far resource reach), and player mining speed. Use settings to choose which ones you want, either through research or by just choosing a value yourself.

Utilities
a day ago
0.15 - 2.0
180K

b Game crashes

27 days ago

Hello after research basic crafting 2 game crashes...

5 days ago
(updated 5 days ago)

can confirm, still happening with current version 2.0.20 - some kind of interaction with mod factory-grapher.

When I disable factory-grapher, it works fine.

The mod Quality of Life research (3.4.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event qol_research::on_research_finished (ID 18)
The mod Factory grapher (2.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event factory_graph::on_research_reversed (ID 19)
LuaTechnology doesn't contain key effects.
stack traceback:
[C]: in function 'index'
__factory_graph
/scripts/main.lua:574: in function <factory_graph/scripts/main.lua:565>
stack traceback:
[C]: in function 'newindex'
__qol_research
/control.lua:148: in function 'update_for_force_and_category'
qol_research/control.lua:213: in function <qol_research/control.lua:205>

a day ago

This is a crash in factory_graph, there's very little to be done on my side, as all that my code is doing is setting tech.researched = false, which un-researches a technology.

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