A modpack that tightens the gameplay of Space Age, removing shortcuts and adding interesting challenge. Each planet has significant variations. Vulcanus, Fulgora and Gleba have cargo drops disabled at first, and certain technologies are now locked behind building a small on-planet science chain. A range of other challenge tweaks are included: lava can't be piped, asteroids have quality, railguns require fluoroketone, nights on Nauvis are dark, science packs have more involved logistics, an
Collections of mods with tweaks to make them work together.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
You can discuss this modpack on Discord.
Cargo pod rocket capacity?
posted by
mpwoz
6 days ago
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General |
0
last message by
mpwoz
6 days ago
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crash in damage.lua
posted by
naiad
5 months ago
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Bugs |
2
last message by
Crazus
3 months ago
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utility science pack 3x cost does not support maraxsis
posted by
naiad
3 months ago
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Bugs |
1
last message by
thesixthroc
3 months ago
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boompuff damage construction robots
posted by
naiad
4 months ago
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Ideas & suggestions |
0
last message by
naiad
4 months ago
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Entrenched Enemies?
posted by
zanven
10 months ago
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Ideas & suggestions |
1
last message by
NOiZE
4 months ago
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mixed ore patches becoming increasingly unmixed
posted by
naiad
5 months ago
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Bugs |
1
last message by
naiad
5 months ago
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Increase calcite consumption, or make calcite patches poorer, or both
posted by
CyberCider
10 months ago
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General |
4
last message by
thesixthroc
5 months ago
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Active Requester vs. Logistic Tanks
posted by
doktorstick
5 months ago
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General |
0
last message by
doktorstick
5 months ago
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Feedback: incentivize building a small science build before launching your first rocket
posted by
NOiZE
6 months ago
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General |
0
last message by
NOiZE
6 months ago
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Include Limit Special Building Surface
posted by
NOiZE
6 months ago
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General |
1
last message by
thesixthroc
6 months ago
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Compatibility with mods by brevven
posted by
Indzasa
8 months ago
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Ideas & suggestions |
1
last message by
Indzasa
6 months ago
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Include pollution smog mod?
posted by
ray1claw
8 months ago
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Ideas & suggestions |
0
last message by
ray1claw
8 months ago
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Partly incompatible with diurnal-dynamics
posted by
NOiZE
8 months ago
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General |
2
last message by
NOiZE
8 months ago
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Lighted-Poles-Plus should be optional
posted by
NOiZE
8 months ago
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General |
3
last message by
NOiZE
8 months ago
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Include Nuclear Science
posted by
NOiZE
8 months ago
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General |
0
last message by
NOiZE
8 months ago
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include Hot metals
posted by
NOiZE
8 months ago
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General |
0
last message by
NOiZE
8 months ago
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About early Copper ore in space
posted by
SafTheLamb
9 months ago
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Ideas & suggestions |
2
last message by
SafTheLamb
9 months ago
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Cargopod tweak suggestion
posted by
Erikq
9 months ago
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Ideas & suggestions |
1
last message by
thesixthroc
9 months ago
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Call a Plumber mod?
posted by
weEgestor
9 months ago
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Ideas & suggestions |
1
last message by
thesixthroc
9 months ago
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Rocket Silo Construction
posted by
Beefy_Swain
10 months ago
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General |
3
last message by
Dh4mpyr
9 months ago
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Finite Planets
posted by
Beefy_Swain
10 months ago
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General |
1
last message by
thesixthroc
10 months ago
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add optional parameters
posted by
Valeryn4
10 months ago
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General |
3
last message by
thesixthroc
10 months ago
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