​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts and adding interesting challenge. Each planet has significant variations. Vulcanus, Fulgora and Gleba have cargo drops disabled at first, and certain technologies are now locked behind building a small on-planet science chain. A range of other challenge tweaks are included: lava can't be piped, asteroids have quality, railguns require fluoroketone, nights on Nauvis are dark, science packs have more involved logistics, an

Mod packs
4 days ago
2.0
2.91K
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power

i Call a Plumber mod?

9 months ago

Heya!

After looking through the list, I thought I would put one on your radar called "Call a Plumber", makes it where you have to have certain pipes/tanks for acid and another for lava.

Only complaints I noticed was the naming scheme might be off depending on a person's knowledge of the terms (aka, Refractory) + It currently doesn't affect offshore pumps. I also personally don't know where it puts itself research wise or it just EXISTS when you have normal pipes.

Felt this was close enough to vanilla to at least take a look? but can understand if it adds more tedium rather than another smaller challenge.

AAI Industry might be cool as well for extending burner phase?, but that is very likely going to far off track for what this hardcore mod intends.

9 months ago

Looks a fine inclusion, it's not too much to ask players to get the pipe right. The recipes and technology unlocks are sensible. Added as an optional dependency.

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