​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts, adding interesting challenge, and letting Space Age mechanics be more like themselves. Each planet has many variations: nights are darker, demolishers are more numerous and move faster, lightning can hit locomotives, random variance is added to biorecipes, nuclear reactors no longer work on Aquilo, and more.

Mod packs
7 hours ago
2.0
3.27K
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power
Direction:
This mod 43 From other mods 4
Dependency types:
Default 42 Required 29 Optional 13 Hidden 1
Sort by:
Default Type Name Version Downloads
Dependency 236K
base >= 2.0.0 -
space-age >= 2.0.0 -
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VFG-Cargo-Drops-Require-Research 28
Rocs-Hardcore-Delayed-Tech-Tree 3.60K
Rocs-Hardcore-Nauvis 1.58K
Rocs-Hardcore-Demolishers >= 2.0.3 4.33K
Rocs-Hardcore-Fulgora >= 2.0.2 4.01K
Rocs-Hardcore-Gleba >= 2.0.3 3.60K
Rocs-Hardcore-Aquilo 3.61K
Rocs-Hardcore-Space-Tweaks 3.63K
Planet-Hopper 13.4K
harder-pack 1.85K
Rocs-Hardcore-Lightning-Storms 4.30K
NoLavaInPipes 2.88K
HotPipesFork 2.07K
Rocs-Hardcore-Probabilistic-Farming 4.06K
Gleba-Science-Needs-Nutrients 2.68K
Quality-Asteroids-Expanded 364
no-more-asteroid-quality 2.70K
promethium-decay 2.30K
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Railguns-Require-Fluoroketone 1.73K
diurnal-dynamics 11.7K
Lighted-Poles-Plus 16.5K
distant-misfires 8.17K
fire-lights 14.8K
flamethrower-turret-balance 1.88K
LandmineExplosionsDoHurt 2.34K
BiterShield2 2.78K
behemoth-enemies 9.54K
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NightvisionOverhaulSpaceAge 1.27K
Electric_flying_enemies 16.5K
tungsten_mining_require_lube 29
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radar_unlocks_map 241
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Rocs-Hardcore-Cerys 736
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Rocs-Hardcore-Muluna 357
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Rocs-Hardcore-Cargo-Drops 1.87K
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HighPrecisionManufacturing 917
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No-Mining-Productivity 102
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better-gleba-experience 112
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Explosive_biters 83.3K
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hide-territory 299
Carbonut Agriculture (Invalid: Failed to find mod) -
Last dependency data update: an hour ago (for v3.0.2)