​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts and adding interesting challenge. Each planet has significant variations. Vulcanus, Fulgora and Gleba have cargo drops disabled at first, and certain technologies are now locked behind building a small on-planet science chain. A range of other challenge tweaks are included: lava can't be piped, asteroids have quality, railguns require fluoroketone, nights on Nauvis are dark, science packs have more involved logistics, an

Mod packs
5 days ago
2.0
2.92K
Factorio: Space Age Icon Space Age Mod
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g Rocket Silo Construction

10 months ago

Thoughts on including this? (or something like it?)

https://mods.factorio.com/mod/Rocket-Silo-Construction

10 months ago
(updated 10 months ago)

This is a nice and flavorful mod, but might not be included for similar reasons to why rocket control units are not included in Space Age.

10 months ago

Could you elaborate? :)

My thought is it further ensures that you "commit" to each planet before trivializing things with massive inter-planetary logistics.

10 months ago

I think its a good idea to add rocket silo construction to the mod pack. Rocket control units being removed was a good idea as you end up launching tens of thousands of rockets. You dont build hundreds of silos, and even if you do the combined cost will be less then the tens of thousands of rocket control units. Over all the construction of a silo will mean you really want that silo.

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