​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts, adding interesting challenge, and letting Space Age mechanics be more like themselves. Each planet has many variations: nights are darker, demolishers are more numerous and move faster, lightning can hit locomotives, random variance is added to biorecipes, nuclear reactors no longer work on Aquilo, and more.

Mod packs
12 days ago
2.0
3.31K
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power

g Cargo pod rocket capacity?

3 months ago

I love the concept behind the pods needing to be built and sent up to space in order to drop cargo to each planet - meaning you can't immediately land with a base-in-a-box and trivialize the whole thing like in vanilla. However, only being able to put a single drop pod on a rocket seems a bit punishing - a single dropped item costs an entire rocket - any chance you could make the rocket capacity of these tweakable? I'd love to be able to launch a stack of 20 in one go, for example.

Or, is the intent to craft them on the space platform instead (launching/making the supplies to do so rather than the pods themselves)?

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