​Space Age: Hardcore Mode


Space Age: Hardcore Mode is a tastefully designed collection of tweaks & Vanilla+ mods that tighten the gameplay of Space Age by removing shortcuts and adding interesting challenge. Not a gratuitous difficulty mod. Feedback is valued. Share in the Discussion tab or on Discord: https://discord.gg/VuVhYUBbWE

Overhaul
7 days ago
2.0
913
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power

g Finite Planets

28 days ago
(updated 28 days ago)

I have had an idea for a mod that is basically that all planets are limited in size (and therefore resources), but there are many more planets, and moons, and large asteroids that can be landed on, etc. This would force players to consider the ramifications of depleting an entire planet, the logistics of moving significant amounts of production between planets, etc.

Is something like that compatible with your vision?

26 days ago
(updated 26 days ago)

There are many reasons one might add a mod like this. It might be for more content, to explore space infrastructure in more depth, or in a multiplayer setting one might want to give new players their own fresh territory.

Most planets in Factorio have a risk-reward element to greater to expansion from gameplay within the planet itself. Each planet feels different than the last and is genuinely new content.

This modpack is certainly interested in optional dependency content mods that are excellently made and engage with design questions like those above.

New response