​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts, adding interesting challenge, and letting Space Age mechanics be more like themselves. Each planet has many variations: nights are darker, demolishers are more numerous and move faster, lightning can hit locomotives, random variance is added to biorecipes, nuclear reactors no longer work on Aquilo, and more.

Mod packs
a month ago
2.0
3.36K
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power

b Lighted-Poles-Plus as optional dependency

14 days ago

Hello! I tried using your mod together with the Moshine mod (https://mods.factorio.com/mod/Moshine) , but an error occurred:

'Error while loading entity prototype "lighted-snouz_better_substation" (electric-pole): Layers of rotated sprite need to have equal direction_count.'

The 'Lighted Snouz Better Substation' mod is a mandatory dependency for Moshine, and it seems to conflict with Light Poles+. Could you please set Light Poles+ dependency as optional at your mod?)

14 days ago

The reason this top-level mod has no inherent functionality is so that you can disable it in order to disable one of its dependencies.

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