​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts and adding interesting challenge. Each planet has significant variations. Vulcanus, Fulgora and Gleba have cargo drops disabled at first, and certain technologies are now locked behind building a small on-planet science chain. A range of other challenge tweaks are included: lava can't be piped, asteroids have quality, railguns require fluoroketone, nights on Nauvis are dark, science packs have more involved logistics, an

Mod packs
4 days ago
2.0
2.91K
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power

You can discuss this modpack on Discord.

Cargo pod rocket capacity?

posted by mpwoz 6 days ago
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0
last message by mpwoz 6 days ago

Increase calcite consumption, or make calcite patches poorer, or both

posted by CyberCider 10 months ago
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4
last message by thesixthroc 5 months ago

Active Requester vs. Logistic Tanks

posted by doktorstick 5 months ago
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0
last message by doktorstick 5 months ago

Feedback: incentivize building a small science build before launching your first rocket

posted by NOiZE 6 months ago
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0
last message by NOiZE 6 months ago

Include Limit Special Building Surface

posted by NOiZE 6 months ago
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1
last message by thesixthroc 6 months ago

Partly incompatible with diurnal-dynamics

posted by NOiZE 8 months ago
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2
last message by NOiZE 8 months ago

Lighted-Poles-Plus should be optional

posted by NOiZE 8 months ago
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3
last message by NOiZE 8 months ago

Include Nuclear Science

posted by NOiZE 8 months ago
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0
last message by NOiZE 8 months ago

include Hot metals

posted by NOiZE 8 months ago
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0
last message by NOiZE 8 months ago

Rocket Silo Construction

posted by Beefy_Swain 10 months ago
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3
last message by Dh4mpyr 9 months ago

Finite Planets

posted by Beefy_Swain 10 months ago
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1
last message by thesixthroc 10 months ago

add optional parameters

posted by Valeryn4 10 months ago
General
3
last message by thesixthroc 10 months ago