​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts and adding interesting challenge. Each planet has significant variations. Vulcanus, Fulgora and Gleba have cargo drops disabled at first, and certain technologies are now locked behind building a small on-planet science chain. A range of other challenge tweaks are included: lava can't be piped, asteroids have quality, railguns require fluoroketone, nights on Nauvis are dark, science packs have more involved logistics, an

Mod packs
4 days ago
2.0
2.91K
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power

g add optional parameters

10 months ago

I like everything about this mod except dumping cargo. Please add an option: "disable cargo requirements"?
Make all other mods optional. The main mod has a number of useful features.

I would be glad to see the setup:
- Plate multiplier for gears.
- Liquid metal multiplier for gears.
- Copper plate multiplier for copper wire.
- Liquid copper multiplier for copper wire.
- Plastic multiplier for the chip.
- Plate multiplier for steel.
- The size of the launch area on the volcano.

10 months ago
(updated 10 months ago)

Mandatory dependencies may now be disabled in the settings. This is a designed experience but this seems a good compromise between ensuring the intended experience is default whilst allowing players to customize the experience if they desire.

Some of your comments relate to the Expensive Mode mod, which (as in Factorio 1.1) makes iron gears more expensive but copper cables the same price (just more of them are used.)

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