Automated Spidertrons; have the ability to move, set logistic requests, construct, deconstruct, repair, upgrade entities/blueprints and destroy enemies of any size, anywhere on the map with items from your logistic network for the ultimate fire and forget automation and megabase quality of life experience with unmatched scaling potential.
Small changes concerning balance, gameplay, or graphics.
Augmented or new ways of transporting materials - belts, inserters, pipes!
New ways to deal with enemies, be it attack or defense.
Related to roboports and logistic robots.
Due to the more complex nature of various issues which require a more in depth discussion and potentially a deeper level of troubleshooting, support and discussion for this mod has been centralized on Discord - https://discord.gg/m9TDSsH3u2
Constructron keeps getting stuck on water
posted by
J_orj
2 years ago
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Bugs |
1
last message by
ILLISIS
2 years ago
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Error when running ctron clear all
posted by
vixfwis
2 years ago
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Bugs |
2
last message by
ILLISIS
2 years ago
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Construction job freezes game UI for exactly 6 minutes.
posted by
Arbybean
2 years ago
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Bugs |
6
last message by
Arbybean
2 years ago
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How to use with alternative robots?
posted by
johnnyFive
2 years ago
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General |
2
last message by
ILLISIS
2 years ago
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ctron enable|disable <command> is weird
posted by
HeliGungir
2 years ago
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General |
1
last message by
ILLISIS
2 years ago
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Shortcut button to enable/disable contructon
posted by
Dominiquini
2 years ago
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Ideas & suggestions |
3
last message by
ILLISIS
2 years ago
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Constructron stuck with buildin already finished
posted by
victordlp8
2 years ago
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Bugs |
4
last message by
ILLISIS
2 years ago
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Construction Space Ship?
posted by
Solren
2 years ago
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Ideas & suggestions |
2
last message by
ILLISIS
2 years ago
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Constructron building inside contruction network
posted by
Dominiquini
2 years ago
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Bugs |
3
last message by
ILLISIS
2 years ago
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Nullius Compatibility
posted by
Lukewarmsoda
2 years ago
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Ideas & suggestions |
3
last message by
ILLISIS
2 years ago
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Use existing spidertrons
posted by
Dominiquini
2 years ago
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Ideas & suggestions |
3
last message by
ILLISIS
2 years ago
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Disable Notification Sound
posted by
TimeMaker
2 years ago
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Ideas & suggestions |
6
last message by
ILLISIS
2 years ago
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pathing confusion - circle dance [Work around available]
posted by
BitViper
2 years ago
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Bugs |
3
last message by
ILLISIS
2 years ago
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Unwanted behaviour when used with Auto-Deconstruct and AbandonedRuins mods
posted by
krabtofu
2 years ago
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General |
5
last message by
ILLISIS
2 years ago
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SE New Surface Crash
posted by
WorstGirl
2 years ago
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Bugs |
3
last message by
ILLISIS
2 years ago
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Mod causing game to crash if these two events happen.
posted by
kvaj
2 years ago
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Bugs |
1
last message by
ILLISIS
2 years ago
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Compatability issue with "Packing Tape"
posted by
BitViper
2 years ago
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Bugs |
2
last message by
ILLISIS
2 years ago
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Constructor gets "stuck" if can't acquire items.
posted by
BitViper
2 years ago
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Bugs |
2
last message by
ILLISIS
2 years ago
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Crash when placing port in grid [Work around available]
posted by
BitViper
2 years ago
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Bugs |
2
last message by
ILLISIS
2 years ago
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Crash
posted by
Jessea2010
2 years ago
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Bugs |
3
last message by
ILLISIS
2 years ago
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Turf
posted by
AnEntireSleeve
2 years ago
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Ideas & suggestions |
2
last message by
AnEntireSleeve
2 years ago
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Crash - 'next_station' [Work around available]
posted by
disentius
2 years ago
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Bugs |
2
last message by
disentius
2 years ago
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Constructron deadlocks
posted by
AnEntireSleeve
2 years ago
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Bugs |
9
last message by
ILLISIS
2 years ago
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Error when adding items to grid (Krastorio2)
posted by
Hokinrazi
2 years ago
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Bugs |
6
last message by
ILLISIS
2 years ago
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Non-recoverable error when mining a blue constructron
posted by
AnEntireSleeve
2 years ago
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Bugs |
4
last message by
ILLISIS
2 years ago
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Module inserter compatibility
posted by
AnEntireSleeve
2 years ago
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Ideas & suggestions |
3
last message by
ILLISIS
2 years ago
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error
posted by
Ziomek24
2 years ago
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Bugs |
4
last message by
ILLISIS
2 years ago
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Error Message
posted by
AlexKyrii
2 years ago
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Bugs |
3
last message by
ILLISIS
2 years ago
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Constructron not building
posted by
dme128
2 years ago
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Bugs |
3
last message by
ILLISIS
2 years ago
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Multiple logistics networks
posted by
AnEntireSleeve
2 years ago
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Ideas & suggestions |
3
last message by
ILLISIS
2 years ago
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Change recipe to use a Spidertron
posted by
AnEntireSleeve
2 years ago
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Ideas & suggestions |
2
last message by
AnEntireSleeve
2 years ago
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Could constructron look for all ghost entities?
posted by
Matrix_V
2 years ago
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Ideas & suggestions |
3
last message by
Matrix_V
2 years ago
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Putting down a Constructron while an other one is working also create a crash
posted by
Teneombre
2 years ago
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Bugs |
3
last message by
Teneombre
2 years ago
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Bob compatibility
posted by
TornBreeze
2 years ago
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General |
3
last message by
TornBreeze
2 years ago
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Picking up a Constructon throw a non recuperable error (crash)
posted by
Teneombre
3 years ago
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Bugs |
8
last message by
Teneombre
2 years ago
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