Spidertron Automation

by ILLISIS

Automated Spidertrons; have the ability to move, set logistic requests, construct, deconstruct, repair, upgrade entities/blueprints and destroy enemies of any size, anywhere on the map with items from your logistic network for the ultimate fire and forget automation and megabase quality of life experience with unmatched scaling potential.

Tweaks
8 days ago
1.1 - 2.0
30.5K
Logistics Combat Logistic network

Due to the more complex nature of various issues which require a more in depth discussion and potentially a deeper level of troubleshooting, support and discussion for this mod has been centralized on Discord - https://discord.gg/m9TDSsH3u2

Discussions for this mod are disabled.

Module Building Timeout

posted by MiG53 1 year, 5 months ago
Ideas & suggestions
3
last message by ILLISIS 1 year, 4 months ago

Item transport logistic

posted by riverrob 1 year, 5 months ago
Ideas & suggestions
2
last message by riverrob 1 year, 5 months ago

Add a more visible alert if issues

posted by riverrob 1 year, 5 months ago
Ideas & suggestions
1
last message by ILLISIS 1 year, 5 months ago

Path to nearest land, if endpoint would be in water

posted by Schaeberlej 1 year, 5 months ago
Ideas & suggestions
2
last message by ILLISIS 1 year, 5 months ago

Toggle

posted by MikdadAgasiev 1 year, 8 months ago
Ideas & suggestions
6
last message by MikdadAgasiev 1 year, 8 months ago

Pathfinding oddities [resolved]

posted by Soggs 1 year, 8 months ago
Ideas & suggestions
2
last message by Soggs 1 year, 8 months ago

Construction Planner-like features

posted by OneWheelDude 1 year, 8 months ago
Ideas & suggestions
3
last message by azaghal 1 year, 8 months ago

locale ru [resolved]

posted by MikdadAgasiev 1 year, 8 months ago
Ideas & suggestions
2
last message by MikdadAgasiev 1 year, 8 months ago

Dumping all ammunition and overwriting logistic requests

posted by Spatulor 2 years ago
Ideas & suggestions
4
last message by ILLISIS 1 year, 10 months ago

Space Constructron

posted by ElizTriad 1 year, 10 months ago
Ideas & suggestions
1
last message by ILLISIS 1 year, 10 months ago

Shortcut button to enable/disable contructon

posted by Dominiquini 2 years ago
Ideas & suggestions
3
last message by ILLISIS 2 years ago

Construction Space Ship?

posted by Solren 2 years ago
Ideas & suggestions
2
last message by ILLISIS 2 years ago

Nullius Compatibility

posted by Lukewarmsoda 2 years ago
Ideas & suggestions
3
last message by ILLISIS 2 years ago

Use existing spidertrons

posted by Dominiquini 2 years ago
Ideas & suggestions
3
last message by ILLISIS 2 years ago

Disable Notification Sound

posted by TimeMaker 2 years ago
Ideas & suggestions
6
last message by ILLISIS 2 years ago

Turf

posted by AnEntireSleeve 2 years ago
Ideas & suggestions
2
last message by AnEntireSleeve 2 years ago

Module inserter compatibility

posted by AnEntireSleeve 2 years ago
Ideas & suggestions
3
last message by ILLISIS 2 years ago

Multiple logistics networks

posted by AnEntireSleeve 2 years ago
Ideas & suggestions
3
last message by ILLISIS 2 years ago

Change recipe to use a Spidertron

posted by AnEntireSleeve 2 years ago
Ideas & suggestions
2
last message by AnEntireSleeve 2 years ago

Could constructron look for all ghost entities?

posted by Matrix_V 2 years ago
Ideas & suggestions
3
last message by Matrix_V 2 years ago