Spidertron Automation

by ILLISIS

Automated Spidertrons; have the ability to move, set logistic requests, construct, deconstruct, repair, upgrade entities/blueprints and destroy enemies of any size, anywhere on the map with items from your logistic network for the ultimate fire and forget automation and megabase quality of life experience with unmatched scaling potential.

Tweaks
19 hours ago
1.1 - 2.0
34.9K
Logistics Combat Logistic network

b error

2 years ago
(updated 2 years ago)

Constructron-Continued (1.0.5)

Error while running event Constructron-Continued::on_nth_tick(60)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
__Constructron-Continued
/control.lua:850: in function 'get_closest_object'
Constructron-Continued/control.lua:1268: in function 'get_closest_service_station'
Constructron-Continued/control.lua:1077: in function 'get_job'
Constructron-Continued/control.lua:1135: in function <Constructron-Continued/control.lua:1127>

2 years ago

Hi

Can you explain more about what you were doing at the time?
I will need to be able to reproduce the issue to verify it is fixed.

2 years ago

Oh yeah, forgive me. The constructor probably had to deconstruct the objects then.

2 years ago

Hi

With the upcoming v1.0.7 release there is significantly more validation which should mean a lot less crashes.

2 years ago

Just for completeness, v1.0.7 was release a couple of weeks ago so you should have a much better experience.

v1.0.8 is also getting very close. I will close this thread off but also feel free to jump into the new discord if you need any more help
https://discord.gg/m9TDSsH3u2