Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mods introducing new content into the game.
Gone are the days of pistols cluttering your inventories or lying forgotten in a box.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
The armor for the four horsemen of the apocalypse. War, pestilence, Famine and Death. Along with other items the destroyer of worlds requires.
Mods introducing new content into the game.
This mod adds some upgraded items to make my life easier. Adds a Faster Electric Furnace, a Faster Centrifuge and some defensive inked floors to slow enemies. + Squid Plates (used to craft things in this mod) + Squid Furnace (Upgraded Electric Furnace, more upgrade slots total of 6 and 8x faster, a bit of a power hog) + Squid Centrifuge (Upgraded Centrifuge, 8x faster) + Inked Floors (made to slow enemies down) Version 1.0.2
Mods introducing new content into the game.
Strong Pistol with low firing rate (good for saving ammo). Now updated for Factorio 1.1
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A modpack that contains various mods to make Factorio better! It was made to be change very little to gameplay, mostly containing QQL features and tweaks, so You guys don't have to choose from so many amazing mods. There are 2 versions of this modpack.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Script that automatically shoots your Ion cannons on random targets across all planets.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Faster combat robots with more friction so they orbit less around you and stay closer. Has to be researched in late game. You can modify the speed and the friction in the settings. Also buffs other features about these robots that you can configure in the mod settings.
Mods introducing new content into the game.
When something dies, its inventory is spilled on the ground around it. This includes the player, vehicles, machines, and anything else with an inventory. This also includes the contents of any equipment grids, and the inventories of any equipment in those grids.
Small changes concerning balance, gameplay, or graphics.
Disable all military technologies from vanilla. Some technologies are left because they can be used out of combat. It's possible to play with this mod and evolution disabled, it's kind of balanced. Compatible with Pyanodon. NOT compatible with Krastorio.
Mods introducing new content into the game.
Mods introducing new content into the game.